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Zero's Fruit Slicer 🍹 (Food Script) [Re:Coded]

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Stable1.0.7d

Fixed Money transaction problem for Public Fruitslicer entity

Added CleanUp function for Fruitslicer entites on Player JobChange

Stable1.0.7c

Changed table check method in zfs_UpdateStorage Net.Message to fix empty table bug on client

Stable1.0.7b

Fixed Client SweetenerEntity attempt to call method 'ClientAnim' (a nil value) Fixed Client ShopEntity attempt to call method 'cl_UpdateStorage' (a nil value) Fixed Client ShopEntity attempt to index local 'attach' (a nil value) Fixed Client ShopEntity DynLight attempt to index a nil value Decreased Net.Message Size zfs_UpdateStorage

Stable1.0.7a

Added ResetState table for Shop ForceReset function

Stable1.0.7

Fixed Player getting disconnected from the Entity when moving to far away while Mixing Fixed Coconut particle effect

Stable1.0.6c

Fixed zfs_PlayerDeath Player var

Stable1.0.6b

Added Owner check in PhysgunTouch for Shop Entity Added Occupied Functionality for Shop Entity if zfs.config.SharedEquipment = true Added LoadAfterSave function Changed Physics Wheel to Client Props (Should Fix Constrained Bug) Disabled PhysgunTouch for Mixer and Sweetener Props

Stable1.0.6a

Added SetOwner function on connected Shop Props

Stable1.0.6

Updated fs_shop_glass.mdl in Contentpack ShopGlass and FruitPile are now ClientModels

Stable1.0.5d

Fixed not assigned Owner on Fruit entity

Stable1.0.5c

Fixed Mixer Entity Notify Fixed Sweetener Entity Owner Check Fixed Config zfs.utility.SortedToppingsTable

Stable1.0.5b

Changed Animation/VFX functions Added zfs_vfx.lua