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The Cocaine Factory (Custom Models, Blend Sequences & Donator Features)

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Stable1.4.2

UPDATE

  1. Fixed some misleading text for setting up NPC's.
  2. Using ipairs where possible.
  3. Removed some table.HasValue and now using faster method.
  4. Using CPPIGetOwner for removing cocaine entities on OnPlayerChangedTeam and PlayerDisconnected.
  5. Updated some tables in config.
  6. TCF.Config.CocaineEntityList and TCF.Config.HealableCocaineEntityList.