Pivity

Stop lag on evocity_v33x

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#1

Hi so I was wondering if theres a way to stop any lag on evocity_v33x. Its an amazing map and its always lagged in the past and im using 33 tickrate

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#2

I bet this is not necessarily the map but your addons. I use this map on my server and I get no lag, it runs even better then Rockford.

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#3
ByDJReForat 10th of October 2016 17:21:38
I bet this is not necessarily the map but your addons. I use this map on my server and I get no lag, it runs even better then Rockford.

Dont worry its sorted now BUT, people do crash when loading which I know for a fact is the map because this never happened before

#4
ByMLG_SPARKZat 10th of October 2016 18:10:38
Dont worry its sorted now BUT, people do crash when loading which I know for a fact is the map because this never happened before

Then you probably have a different version than me, I have never had any issues with the map.

#5

The map is also ineffecient, depends how many players you're looking to handle tbh

#6

Evo city is only fit for servers that at least have 70 or more players every day. Other than that its just a waste of space.

#7

I have the full VMF file to evo from the creator and from what it looks like it's very well optimized, it's based on the addons you use, you're probably using really bad addons that aren't optimized what so ever and just completely destroy medium-end and lower PCs.

#8
BySpookyversity ๐Ÿ‘ปat 11th of October 2016 00:58:35
I have the full VMF file to evo from the creator and from what it looks like it's very well optimized, it's based on the addons you use, you're probably using really bad addons that aren't optimized what so ever and just completely destroy medium-end and lower PCs.

Hmmmm plz send vmf, wanna do an edit

#9

A good friend (and especially a good mapper) of me told me, that he wants to do a EvoCity Remix one day (hopefully this year) which will be extremely optimized. Let's play the waiting game. .-.

#10
ByMomoxat 11th of October 2016 09:55:20
A good friend (and especially a good mapper) of me told me, that he wants to do a EvoCity Remix one day (hopefully this year) which will be extremely optimized.Let's play the waiting game. .-.


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#11
lag

..

3d2d texts

pick one

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#12

Luna, I know Evo is optimized, but trust me, there are new technical ways to improve the performance C:

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#13
ByMomoxat 11th of October 2016 11:05:33
Luna, I know Evo is optimized, but trust me, there are new technical ways to improve the performance C:

there really isn't hammer hasn't been updated in yearsssssssssssss

if u want a fast server, don't use shit addons, plain and simple.

consider the fact it's a big map too, imagine rendering all that on a small little med-end pc with the shitty weapons and addons

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#14

Luna, let's just wait ok :3 You'll see, trust me...

#15
BySpookyversity ๐Ÿ‘ปat 11th of October 2016 13:28:08
there really isn't hammer hasn't been updated in yearsssssssssssssif u want a fast server, don't use shit addons, plain and simple.consider the fact it's a big map too, imagine rendering all that on a small little med-end pc with the shitty weapons and addons

You're actually wrong. That map is not the as optimised as it could be, I've had clients whom have paid to get it optimised. Granted; the map probably isn't your main issue. Your issue is probably with your rates, or addons. Probably both. DarkRP as a gamemode is fine tbh unless you're taking on more than 80 players. Maybe even hardware/server specs could be limiting you. There are so many factors. To really work it out, we'll need the following:

  1. Full addon list
  2. Server sepcs
  3. Rates (server.cfg/tickrate)
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#16
Bydrizzy.vipat 11th of October 2016 15:11:13
You're actually wrong. That map is not the as optimised as it could be, I've had clients whom have paid to get it optimised. Granted; the map probably isn't your main issue.Your issue is probably with your rates, or addons. Probably both. DarkRP as a gamemode is fine tbh unless you're taking on more than 80 players.Maybe even hardware/server specs could be limiting you. There are so many factors. To really work it out, we'll need the following:Full addon listServer sepcsRates (server.cfg/tickrate)

The point I'm stating is, it's not the maps issue, it's the server in general aka addons, specs, configuration, etc...

The people who payed to get it optimized probably chose a ton of things to remove from it that they didn't like, for example I deleted a couple buildings in my version because they weren't in use.

no matter how much optimization you do to a map, you'll only gain a tiny bit of fps, server specs definitely render in and with the rates too.

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