Default weapons
Last read Never
.
GM.Config.DefaultWeapons = {
"keys",
"weapon_physcannon",
"gmod_camera",
"gmod_tool",
"pocket",
"weapon_physgun",
"weapon_fists",
}
Use that instead your weird 'default' code.
He wants to not spawn with the pocket
GM.Config.DefaultWeapons = {
"keys",
"weapon_physcannon",
"gmod_camera",
"gmod_tool",
"weapon_physgun",
"weapon_fists",
}
Use that then.
.
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