Pivity

Weird Texturing bug?

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#1

Hey guys so like a simple question if any of you know the answer to it. So I make my models in blender right and I finish a model and send to export and do the materials and all that shit myself. However sometimes i notice that my textures will often get weirded out in gmod so do any of yall know a fix to this. I usually just end up redoing the model

this is how it ends up looking

image 1

image2

Edited nvm i was able to fix the fucker

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#2

For others experiencing this problem or want to know what Misfit did wrong. Basically you have flipped normal's. Easy fix is to select the faces that are a darker color and go into edit mode then click W to bring up the specials tab. Once this tab is open, you should see "Flip Normals". Click it then you should be good to go.

Edited You should also use smooth shading so you don't have to see every face in gmod. Smooth Shading

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