Pivity

Itemstore

Last read Never
#1

The author isn't able to help me with this entity issue.

Hopefully someone has had this issue and resolved it.

Basically with any entity like meth or cocaine or first aid kit........ The entity doesn't hold its value when it's pocketed and then taken back out.

What would the code be for holding the entity value entering the inventory?

Dumb x 3
#2

The entities probably are using math.Random to produce values every time they’re “spawned”. Since item store technically is respawning it, the code produces a new value.

#3

rEaLiStIcAlLy speaking if u pocket meth for a whole day/week or any other drug it degrades which the mexican cartel does not want, if u bring them degrading drugs your head will be on a sharp stick post.

just make drugs unpocketable unless it's in a container for rEaLiziUMMMM

Agree x 4
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