PivityGmodStore

Job: A fun turn based script idea simplified into sets of balls...

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Budget

$20.00

Category

Applications

2

Views

510
Description

Dealer produces five types of balls with the ball gun (revolver please) ... 

Blue - Fold (text floating and spinning above it (if possible))

Orange - Raise (text floating and spinning above it (if possible))

Yellow - Call (text floating and spinning above it (if possible))

Green - Your turn (light up their balls used by the dealer to activate their balls (doesn't need to be locked to a specific profession))

Red - Resets all balls to off (restart round)

The dealer will add them in sets with the ball gun. So basically, left click will alternate through blue, orange, yellow, and green essentially connecting that set together. All sets are affected by the red ball $$$only red ball is spawned with right click$$$ lol.

The balls will light up when the green ball is used by anyone.

The player will choose a ball and press use on it. (Anyone can press use on a ball to trigger it on and trigger off the other balls in that set)

That ball chosen will remain lit and the other will turn off until the green ball associated with those balls is used (turning them all back on) or the red ball is used too. (Turning them all off)

10 sets max please by default but I can possibly change this number to 9? this would be per ball gun revolver or as per dealer.

The balls will be movable by physics gun by anyone unless the dealer freezes them ;>

If someone somehow runs off with a ball the dealer will need to reconnect to the server to get it back... (or they can ignore that set of balls)