Job: Research System & Crafting System
I need a Research System & Crafting that isn't to difficult to modify. (Models provided, basic UI assets aren't, though we may have some to provide to help.)
Interface:
I need the Research System to look something like this, I don't need the interface to be to complicated. I just need it to be simple enough to modify, and I don't need much done other then an example of how to make new research options, when you click on an option it should pop up with a panel like this, and I need to be able to change the description, and the icon.
The Crafting part needs to fairly simple and I don't want it to be to complicated all I really need is a system where you have a simple background with an outliner like the other UI, and tabs, however I want to be able to lay out a image in the center, and place boxes within the image (via scripting I know how to do derma bullshit so don't worry about making the boxes super easy to change the location) and should look something like this. Within the boxes the player can click and drag a resource they've collected and drop it into the box, and once they have all the boxes filled they can build it, and it will appear as a crate (model provided) which when the player presses E on turns into the selected entity/weapon. Things should only be craftable if they have it researched.
Resources:
We need a base for our entities, which can be spawned and permapropped, which will give a configurable amount of resources (randomized values but not to much to where they get to much). We only need you to make it to where we can create a resource, with an attached entity, that works with our crafting system, an example would be metal for making an aircraft, which we could make a metal pile to spawn in a junkyard.
Workbenches:
To access the Research System they will have to have a Research workbench, and attached to a faction, we have two factions, UNSC, and URF, and independent players who are civilians, civilians should have their own individual research, so they don't share the same finished research, and the factions should be persistent across all players. (the workbenches need to work should the server need a restart or map reset). This also needs to be the case for the Crafting Workbenches. I need only the two workbenches.
Storage Unit: I also finally need a storage unit (model supplied), all it does it store entities and allows them to look through an inventory to retrieve it, should be able to deposit weapons and entities.
Materials Provided: We can provide all the models needed, and finite amounts of UI materials needed. Price and time can be negotiated.
If you have any questions heres my Discord & Steam