PivityGmodStore

Job: Big Helix Project

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In Progress
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Budget

$1,000.00

Category

Applications

7

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677
Description

hello im searching for one or two Helix Devs that will Code for me, the server i want to make is about apocalypse/ survival , there will be #System AreaKey Features Required1Character SystemCustom keybinds for leaning/movement, realistic clothing/customization.

2Inventory/BackpackDark/Grey UI, 6 pocket slots, 4 tiers of backpacks (6-16 slots), corpse/drop mechanics, bind customization.

3Player LootingSame Dark/Grey UI, drag-and-drop corpse inventory, dropped weapons, proximity-based despawn (10 min).

4Weapon SystemArc9 Base optimization, C-menu lock, No Room in Hell-style melee (Normal, Heavy, Stamina-based Block).

5Mobs / SpawningMultiple mob types (Zombies, Rebels), persistent admin-tool-based spawn point creation, proximity-based despawn for performance.

6Loot TablePersistent admin-tool-based loot setup, editable item locations and respawn timers, anti-camping mechanic.

7NPC TradersRandom spawning with configurable timer/notification, Dark/Grey shop UI, Bottlecap currency, sorting, Buy/Sell functionality with editable items/prices.

8Crafting System(Basic details pending.)

9Survival SystemThirst, Hunger, Health stats (icons/%), low-stat damage/stamina penalty, running consumes stamina.

10Economy (Bottlecaps)Dedicated Bottlecap inventory slot, Bottlecaps are lootable and lost on death.11World EventsAdmin-triggerable events (Toxic Air, Hordes, Boss Spawns, Airdrop) with specific effects and editable parameters/loot tables.


Ofcourse i have document where everything is explained into detail how it should be , the price can be discussed ofcourse i want to begin development around 15.01.2026, everything should be coded in helix