Job: Character loadout and customization
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Description
Description
I will be needing a clean menu that allows users to customize their character entirely, there are 4 modules, each of which I can pay separately for upon completion. this means either one person can make all of the modules, or the work can be divided. Note that $250 will be paid out to a single applicant if they manage to complete everything below as well as code 10 feats.
Modules
- Weapon Loadout
- Feat Loadout
- Model and Skin selector
- Bodygroup Selector
It is important to note that the 4 modules must be well integrated with each other. As they should all be accessible using the same menu.
All Module Prices are Negotiable.
Weapon Loadout ($75)
- All Equipment will be locked by default.
- Players can equip any item in the table so long as they have not reached their maximum weight and it is unlocked
- Players can unlock weapons using a custom currency
- Other addons / modules should be able to easily detect if a weapon is either equipped, or unlocked by the player.
- Commission is highest due to this being mandatory to establish the baseline and allow the other modules to integrate to it
Feat Loadout ($75 or $8/Feat | Whichever is Greater)
A feat is a skill or trait.
- Players will have a maximum number of feat points to equip feats
- Players may equip any combination of unlocked feats that stay within their feat point limit
- All level 1 feats are unlocked by default.
- All Feats have 3 levels.
- Other addons / modules should be able to easily detect if a Feat is equipped by the player.
- Should share a page with the weapon loadout
- I will give more information on what feats we would like designed on approval.
- After hearing my feat designs, You are welcome to pitch ideas back to earn more $ by coding more feats
Example Feat: Well-Being
- You heal passively for 2hp/s while you are out of combat
- Allies within 3m passively heal for 1hp/s while you are out of combat
- You now passively heal for 5hp/s and Your medkit has the ability to revive allies
Model and Skin Selector ($50)
- Allow users to choose their playermodel and skin variants
- Players should see different playermodels dependant on if they have certain items equipped.
- Model Categories: Medic, Pilot, Sniper, Infantry, Engineer
- Model Categories should have different priorities for what model is shown if a user has a loadout that may specify multiple model categories
- Ability to configure some models to be bought via premium currency
- Example: Equipping a medkit will show you only playermodels categorized as medic, however you may only select an unlocked medic model
Bodygroup Selector ($25)
- All models on the server have the same base with the same bodygroup names. this is an important note
- Should be built into the same menu as the other modules, however share a page with models / skins
- Allows equipping unlocked bodygroups
- Ability to configure what bodygroups are unlocked at certain void faction ranks
- Ability to configure some bodygroups to be bought via premium currency
Bonus $10 for below features
- Some Bodygroups are xadmin usergroup specific
- Ability to configure some bodygroups to be bought using a premium currency
Contact
ZuFy#3297