PivityGmodStore

Job: Character loadout and customization

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In Progress
Negotiations
Finished

Budget

$250.00

Applications

4

Views

661
Description

Description


I will be needing a clean menu that allows users to customize their character entirely, there are 4 modules, each of which I can pay separately for upon completion. this means either one person can make all of the modules, or the work can be divided. Note that $250 will be paid out to a single applicant if they manage to complete everything below as well as code 10 feats.


Modules

  1. Weapon Loadout
  2. Feat Loadout
  3. Model and Skin selector
  4. Bodygroup Selector

It is important to note that the 4 modules must be well integrated with each other. As they should all be accessible using the same menu.


All Module Prices are Negotiable.




Weapon Loadout ($75)


  1. All Equipment will be locked by default.
  2. Players can equip any item in the table so long as they have not reached their maximum weight and it is unlocked
  3. Players can unlock weapons using a custom currency
  4. Other addons / modules should be able to easily detect if a weapon is either equipped, or unlocked by the player.
  5. Commission is highest due to this being mandatory to establish the baseline and allow the other modules to integrate to it




Feat Loadout ($75 or $8/Feat | Whichever is Greater)


A feat is a skill or trait.

  1. Players will have a maximum number of feat points to equip feats
  2. Players may equip any combination of unlocked feats that stay within their feat point limit
  3. All level 1 feats are unlocked by default.
  4. All Feats have 3 levels.
  5. Other addons / modules should be able to easily detect if a Feat is equipped by the player.
  6. Should share a page with the weapon loadout
  7. I will give more information on what feats we would like designed on approval.
  8. After hearing my feat designs, You are welcome to pitch ideas back to earn more $ by coding more feats


Example Feat: Well-Being

  1. You heal passively for 2hp/s while you are out of combat
  2. Allies within 3m passively heal for 1hp/s while you are out of combat
  3. You now passively heal for 5hp/s and Your medkit has the ability to revive allies



Model and Skin Selector ($50)

  1. Allow users to choose their playermodel and skin variants
  2. Players should see different playermodels dependant on if they have certain items equipped.
  3. Model Categories: Medic, Pilot, Sniper, Infantry, Engineer
  4. Model Categories should have different priorities for what model is shown if a user has a loadout that may specify multiple model categories
  5. Ability to configure some models to be bought via premium currency
  6. Example: Equipping a medkit will show you only playermodels categorized as medic, however you may only select an unlocked medic model



Bodygroup Selector ($25)

  1. All models on the server have the same base with the same bodygroup names. this is an important note
  2. Should be built into the same menu as the other modules, however share a page with models / skins
  3. Allows equipping unlocked bodygroups
  4. Ability to configure what bodygroups are unlocked at certain void faction ranks
  5. Ability to configure some bodygroups to be bought via premium currency


Bonus $10 for below features
  1. Some Bodygroups are xadmin usergroup specific
  2. Ability to configure some bodygroups to be bought using a premium currency



Contact

ZuFy#3297