Stable1.2.2
- Added support for <cagx2> added to the text of the question to force 2 answers in that question
- Added a button when creating game to reset scores and restart game when score limit reached, instead of closing game
- 2 NEW LANGUAGE STRINGS! At bottom of cag_lang.lua
- Removed ScriptEnforcer
Stable1.2.1
- Fixed score limit not ending game
- Fixed 1 place where text wen't out of bounds
Stable1.2
- Added CAG Table, a table you can go up to, press E(Use) and play a game that can only be played at that table
- Added a config(CAG.EnabledNormal) to enable only playing at a table
- Fixed being able to have more than 2 answers for a question
- Fixed answers sometimes changing order on multi-answer questions
- Fixed enlarged answers/votables being drawn off screen if CAG.Scale was low
Stable1.1
- Added option for dead people chat to be seen only by other dead people(No ghosting in TTT for example)
- Added blank cards
- Added time limit for answering and voting
- !!! Added more colors! Make sure to add them to your color schemes, if you don't, it will default to dark themed: PopupInputSendBG, PopupInputSendTxt, PopupInputBG, PopupInputCursor, PopupInputHighlight, PopupInputHint, PopupInputTxt
- !!! Added new configs, if you don't add them, it will sue default values, info about what each does and how to use it can be seen in new config CAG.DeadChat = false CAG.AnswerTime = 60 CAG.VoteTime = 60 CAG.BlankChance = 100
- !!! Added more language, necessary to add! Can just copy from new config DefaultTableText NotEveryoneVoted NotCzarVoted NotEveryoneAnswered NooneAnswered BlankCard BlankCardInput SendBlank Close
Stable1.0
Initial version.