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Admin Popups (All Admin Mods & Gamemodes)

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Stable2.1.0

UPDATE

  1. Added admin detection support for Improved Admin System
Stable2.0.9

UPDATE

  1. Added a feature to set a minimum character limit that tickets must be.
  2. Set the limit with config CH_AdminPopups.Config.TicketMinimumCharacters
  3. Set denial reply with config CH_AdminPopups.Config.TicketMinimumNotificiation
  4. Added a possibility to set a spam cooldown for creating tickets.
  5. Define the time with config CH_AdminPopups.Config.CreateTicketCooldown
  6. Added a feature to notify players when an admin claims their ticket.
  7. Enable or disable with config CH_AdminPopups.Config.NotifyClaimedTicket
  8. Set notification text with config CH_AdminPopups.Config.AdminClaimedTicketNotify
  9. Added a confirmation on the kick option. You must now click it twice.
  10. Adjusted the net message spam limit.
Stable2.0.8

UPDATE

  1. Added spectating functionality for sAdmin.

Updated file: lua/ch_admin_popups/client/admin_popups_commands.lua

Stable2.0.7

UPDATE

  1. Cached CurTime where possible.
  2. Added feature to show a confirmation print when player makes a report.
  3. Config to enable/disable CH_AdminPopups.Config.PrintReportConfirmation
  4. Config to set confirmation text CH_AdminPopups.Config.PrintReportText
Stable2.0.6

UPDATE

  1. Added more precise compatibility with sAdmin. It now checks if a player has a rank with access to the "Is staff" permission in order to show popups.
Stable2.0.5

UPDATE

  1. Re-zip folder due to confusing in naming.

Ignore this update if everything works fine for you.

Stable2.0.4

UPDATE

  1. Fixed popups overwriting each other if there were multiple at the same time.
  2. Increased the default print interval to 10 minutes instead of every 30 seconds.
Stable2.0.3

UPDATE

  1. SAM compatibility now checks for permission to see admin chat rather than IsAdmin.
Stable2.0.2

UPDATE

  1. Fixed whenever someone claimed a report it would always display that the local client had claimed it.
  2. You can now disable the auto closing of cases. Set CH_AdminPopups.Config.AutoCloseTime to 0 to disable it.
Stable2.0.1

UPDATE


Because of too many conflicts with admin mods overwriting PlayerSay when using @ or // we had to switch to a custom command.
  1. Added config CH_AdminPopups.Config.ReportCommand to set report pre-fix.
  2. Added a timer to print the report command to users in chat.
  3. Config CH_AdminPopups.Config.PrintReportCommand to enable/disable.
  4. Config CH_AdminPopups.Config.PrintReportCommandInterval to set interval.


Please do a full reinstall and set your desired prefix command in the config file.

Stable2.0.0

UPDATE

  1. Cleaned all the code. Also separated into proper file structure and load order.
  2. Modernised the UI.
  3. Using ipairs instead of pairs.
  4. Added smooth parameter to all materials.
  5. Renamed net messages, variables, etc to make them unique to avoid conflicts.
  6. Rate limited net messages to prevent spam.
  7. Cached all colors and materials.
  8. Added Bring Player button.
  9. Added Kick Player button.
  10. Added config CH_AdminPopups.Config.KickMessage
  11. Added support for SAM.
  12. Added support for xAdmin and xAdmin2.
  13. Added support for sAdmin.
  14. Added clientside chat prints for when you claim and close a case.
  15. Removed a couple of configurations that are no longer relevant.
  16. Removed unused variables.

Support has also been re-enabled.

Stable1.4.7

DRM has been completely removed.