PivityGmodStore

Advanced Weapon/Metal Detector

(9)(83)

You can always read the reviews or discuss this product

MrkrabzAuthorposted

This works fine with 2.5.1, also 2.6.x

아아Purchasedposted

Version 2.5.1, please also enable

아아Purchasedposted

Gun name does not appear on screen

아아Purchasedposted

How do I like it should be opened as a weapon name on the screen shown in the video?

DarkminionPurchasedposted

like if your a job like police. Like the teams you add. It becomes blue.

MrkrabzAuthorposted

Version 1.0.8 now contains the wanted timer and also it checks for a gun licence.

MrkrabzAuthorposted

What blue thing? and yeah, ill put out an update with a wanted timer in the config tomorrow.

DarkminionPurchasedposted

Could you add the blue thing if your checked fine :). And make it warrent only for a specfic amount of time instead until you die?

XRAYBlakePurchasedposted

If I could subscribe to you, I would.

MrkrabzAuthorposted

@XRAYBlake update to Version 1.0.7 and edit the config.lua file to enable auto-wanting.

MrkrabzAuthorposted

Should be pretty simple, Ill possibly release a quick update later today with that in the config file.

XRAYBlakePurchasedposted

Anyway to make players wanted automatically if they have illegal weapons

DarkminionPurchasedposted

Steve all you do is drag it to addons and Boom it's there. Add me on steam if you'd like help?

OhHiStevePurchasedposted

Still not there :/

MrkrabzAuthorposted

After you restart, it will be under the Q menu > Entities > Other

OhHiStevePurchasedposted

Can somebody tell me how to install this? new to modding. I've added it to my addons folder and restarted and it doesnt work?

MrkrabzAuthorposted

You can easily add this yourself, look at http://wiki.darkrp.com/index.php/DarkRP:CustomEntityFields

specifically " customCheck = function(ply) return ply:GetUserGroup() == "donator" end, CustomCheckFailMsg = function(ply, entTable) return "You need to be a donator to buy this entity!" end,"

PwndKilledposted

So only VIP etc can purchase it? Exactly, is it implemented yet?

DarkminionPurchasedposted

hey guys if you want to make this a perma prop and or be able to spawn it in in gmod go to WeaponScanner/lua/entities/weapondetector

And then open shared.lua and paste this in http://pastebin.com/XRH4U944

Now restart your server then under entities you should be able to spawn it in under other :)

Message me if it doesn't work :)

You need to do this if you want to be able to use the permaprop tool cause it wasn't working with me earlier.

MrkrabzAuthorposted

@PotatoMan the gate itself can be resized, but the player probably wouldn't be able to fit through it anymore as it's the size of a normal door.

MrkrabzAuthorposted

The physics gun should already be allowed to pick it up, it will be FAdmin or your admin mod blocking it.

@ lG6l Darkminion, thanks for the suggestions, I'm pretty new to GUI stuff but Ill take a look into it today :).

Quality # Fuck NoëlPurchasedposted

hello, nice addon, can you ddd a setting for the players can touch with the physicgun his weapon detector ,

✫Potatoposted

It looks like the map is downtown_v2 or something like that is there a way to re size the weapon/metal detector for other maps or does it work fine?

DarkminionPurchasedposted

of course you can sell those as plugins but it's your choice

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