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Advanced Weapon/Metal Detector

(9)(83)

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Stable1.0.9

Recoded most of the script, added permanent spawning and fixed the blacklist to now be a whitelist for easier management.

Once installed spawn it in with the q menu under entities, place them where you want them and then type "savescanners" in console. Once the server changes map/restarts they will be there permanently.

Stable1.0.8

*fixed version number Added a wanted timer to the config, will also now flash orange if the person scanned has weapons but also has a gun licence.

Stable1.0.7

Added a wanted timer to the config, will also now flash orange if the person scanned has weapons but also has a gun licence.

Stable1.0.7

Added an auto-wanted system in the config file. Change this to true to make the player wanted when illegal weapons are found. This is set to false by default.

Stable1.0.6

Removed a few useless checks, not a required update.

Stable1.0.5

Removed darkrpmodification as it was possibly causing issues with some versions of DarkRP.

Stable1.0.4

Added a team check. Add the team name in the config file to blacklist a team from setting off the scanner.

Stable1.0.3

Changed confusing entity name.

Stable1.0.2

Changed the weapons name to their Print name. It will now show "AK47" instead of "weapon_ak47" etc.

Stable1.0.1

Fixed table looping incorrect amount of times.

Stable1.0

Initial version.