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ahShop 2 (npc shop system) (updated)

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Stable1.3.7
  1. Re-coded and optimized the npc overhead text draw system.
  2. Fixed bug, where the npc text sometimes would not show, if there was more than 2 of the same npc nearby.
Stable1.3.6
  1. Added a config option, so you can restrict a npc to a certain ulx group.
  2. Added a config option, so you can restrict a npc to certain jobs.
  3. Only update the main folder in the config.
Stable1.3.5
  1. Added a simple prop shop.
  2. Added config for the new prop shop.
Stable1.3.4
  1. Added a new save/spawn system which is more user friendly.
  2. Removed admin menu, it is no longer needed.
  3. Added new console commands to spawn/save npc's fx.
  4. Updated the readme file.
  5. List of new console commands:
  6. spawn_ah_armor
  7. spawn_ah_health
  8. spawn_ah_weapon
  9. spawn_ah_entities
  10. save_ah_shops
  11. delete_ah_shops
Stable1.3.3
  1. Fixed the distance check.
  2. Sorted a error in purchasing ent (if you still have issues, msg me on steam)
  3. Organized the code a bit.
Stable1.3.2
  1. Fixed the bug where the incorrect npc would spawn.
Stable1.3.1
  1. loop fix, which caused lua errors.
  2. fixed a pretty serious network exploit.
Stable1.3.0
  1. Entire config remake.
  2. New guide notes added.
  3. Added multi npc spawn, on same map.
  4. Fixed the entities dealer, so it will work if it is spawned through q menu.
Stable1.2.3
  1. Scaling is fixed.
  2. Organized some of the client-side code.
Stable1.2.2
  1. Material missing from directory re-added.
Stable1.2.1
  1. Fixed a spawn error.
  2. Removed a useless check.
Stable1.2.0
  1. Added multi map support.
  2. Added a admin menu to re-spawn npc at the exact vector if they got removed by a mistake.
  3. Fixed a small error, where the health npc sold armor.
  4. Organized the code.
  5. Added restriction on how many entities you can purchase.