Stable1.3.7
- Re-coded and optimized the npc overhead text draw system.
- Fixed bug, where the npc text sometimes would not show, if there was more than 2 of the same npc nearby.
Stable1.3.6
- Added a config option, so you can restrict a npc to a certain ulx group.
- Added a config option, so you can restrict a npc to certain jobs.
- Only update the main folder in the config.
Stable1.3.5
- Added a simple prop shop.
- Added config for the new prop shop.
Stable1.3.4
- Added a new save/spawn system which is more user friendly.
- Removed admin menu, it is no longer needed.
- Added new console commands to spawn/save npc's fx.
- Updated the readme file.
- List of new console commands:
- spawn_ah_armor
- spawn_ah_health
- spawn_ah_weapon
- spawn_ah_entities
- save_ah_shops
- delete_ah_shops
Stable1.3.3
- Fixed the distance check.
- Sorted a error in purchasing ent (if you still have issues, msg me on steam)
- Organized the code a bit.
Stable1.3.2
- Fixed the bug where the incorrect npc would spawn.
Stable1.3.1
- loop fix, which caused lua errors.
- fixed a pretty serious network exploit.
Stable1.3.0
- Entire config remake.
- New guide notes added.
- Added multi npc spawn, on same map.
- Fixed the entities dealer, so it will work if it is spawned through q menu.
Stable1.2.3
- Scaling is fixed.
- Organized some of the client-side code.
Stable1.2.2
- Material missing from directory re-added.
Stable1.2.1
- Fixed a spawn error.
- Removed a useless check.
Stable1.2.0
- Added multi map support.
- Added a admin menu to re-spawn npc at the exact vector if they got removed by a mistake.
- Fixed a small error, where the health npc sold armor.
- Organized the code.
- Added restriction on how many entities you can purchase.