PivityGmodStore

Ballistic Shields 🛡️

(9)(488)

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Stable1.1.12a

Changelog:

  1. Added config option which allows to exclude certain playermodels from using right hand bone attachment.

Affected files:

  1. lua/weapons/riot_shield/shared.lua
  2. lua/weapons/heavy_shield/shared.lua
  3. lua/weapons/deployable_shield/shared.lua
  4. bs_config.lua


EDIT: I forgot to remove some prints. Fixed in 1.1.12a

Stable1.1.11

Changelog:

  1. Minor issue fix ( Sometimes an error would show up when toggling vision on heavy shield )

Affected files:

  1. lua/weapons/heavy_shield/shared.lua


Stable1.1.10

Changelog:

  1. Added a config option that makes deployed shields disappear on player's death. (bshields.config.removeondeath)

Affected files:

  1. sv_bs_util.lua
  2. bs_config.lua


Stable1.1.9

Changelog:

  1. Added Danish language (Thanks to Foks!)
  2. Added Turkish language (Thanks to Mew!)

Affected files:

  1. sh_bs_lang.lua


Stable1.1.8

Changelog:

  1. Added a config option that makes deployed shields disappear on player's job change.

Affected files:

  1. sv_bs_util.lua
  2. bs_config.lua


Stable1.1.7

Changelog:

  1. Added French language (Thanks to Gaboo!)

Affected files:

  1. sh_bs_lang.lua


Stable1.1.6

Changelog:

  1. Added German language (Thanks to Aevoa!)

Affected files:

  1. sh_bs_lang.lua
Stable1.1.5


Changelog:

  1. Changed some code related to custom textures. (It should fix custom textures having black background on some maps)

Affected files:

  1. entities/bs_dshield/cl_init.lua
  2. entities/bs_hshield/cl_init.lua
  3. entities/bs_rshield/cl_init.lua
  4. entities/bs_shield/cl_init.lua


Stable1.1.4


Changelog:

  1. Added support for playermodels that don't have "forward" and "right hand" bone attachments. Rewritten some code that adjusts shield's position.

Affected files:

  1. weapons/deployable_shield/shared.lua
  2. weapons/heavy_shield/shared.lua
  3. weapons/riot_shield/shared.lua
  4. sh_bs_util.lua


Stable1.1.3

Changelog:

  1. Fixed doors being unbreachable even with warrant. (It was caused by 1.1.1 update)
  2. Added option to allow / disallow breaching unowned doors.
  3. Increased the minimum distance for players to deploy the shield (You could still get stuck in some cases)
  4. Fixed breaching interface lighting up when looking on props with bshields.config.breachfdoors option enabled.

Affected files:

  1. weapons/deployable_shield/shared.lua
  2. weapons/heavy_shield/shared.lua
  3. bs_config.lua


Stable1.1.2

EDIT: Don't use this. There's an issue where players can't breach doors even with warrant. Update to the latest version.

Changelog:

  1. Fixed lua errors showing up with Billy's CW2 no-penetration addon.

Affected files:

  1. sv_bs_util.lua


Stable1.1.1

EDIT: Don't use this. This update caused an issue where players can't breach doors even with warrant. Update to the latest version.

Changelog:

  1. Added a config option which allows for breaching fading doors.

Affected files:

  1. weapons/heavy_shield/shared.lua
  2. bs_config.lua