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Brick's Crafting - Quests/Mining/Inventory

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You can always read the reviews or discuss this product

BrickwallAuthorposted

If your replacing a current icon then it will be overidden by the workshop addon.

Coleski123Purchasedposted

Not sure why but when I create my own icon I cant seem to get it to update on the addon its in the correct file path and everything even the pixels X X are the same...

[4.4.19] EniraPurchasedposted

That's handsome, I saw you lost motivation, rest well, I wish you the best.

BrickwallAuthorposted

[4.4.19] Enira Yeah, you can make a oven or something that has a crafting skill for cooking and then another bench with a furnace with a skill called blacksmithing etc.

[4.4.19] EniraPurchasedposted

Hello Brickwall, I have a question about this addon which seems excellent. Are there multiple levels ? I mean, can I create a level bar called for example "Cooking" and another called "Crafting" ? That would be great. Thank you in advance.

BrickwallAuthorposted

SpookieBoogie I have lost motivation recently and haven't been keeping up with support tickets. I am going to take a break from gmod for a little while to see if that might help me get some motivation back.

SpookieBoogieposted edited

why did all your scripts get marked unsupported? you do some awesome content for the community.

Mikehole BuutiPurchasedposted

Is there a way to persist the NPC, Trees, Garbage Piles, etc without using a third party addon

BrickwallAuthorposted

Literally just fixed it...

CoolGuyJoeposted

Good exploit

F3LP0XPurchasedposted

F.

BrickwallAuthorposted

Nope.

F3LP0XPurchasedposted

Can u make permanent SWEPs?

BrickwallAuthorposted

Nope.

[C.N] FadePurchasedposted

Could it be modified to allow certain whitelist to view certain items and code blueprints?

BrickwallAuthorposted

It supports all gamemodes but only darkrp for money related functions.

Jacob™posted

Does this support Nutscript?

BrickwallAuthorposted

@Dr. Terminator, probably not as the "storage" doesn't store any information about the items, it just grabs the info from the item config. Its not meant to be a replacement for a generic inventory.

Dr. TerminatorPurchasedposted

I love how this all works, but I have a question. Is there a way coming to pickup items into the players inventory? I'd love to have this on my server

BrickwallAuthorposted

4124124131231 Create a support ticket and I'll help you... no one else has script errors, I 100% guarantee that it is your doing.

BrickwallAuthorposted

Maybe, I would need to rework quite a bit though as quests dont check if the player has the item, it checks if they made it. Ill think about it and may add it as a config option in the future.

B e n oPurchasedposted

Also


When you finish a quest where you need to craft an item,the item should be removed from your inventory (since you can just re give it as a reward if the server owner wants to)


It's kind of a problem on my server since then after they are done with the "tutorial quests" their inventory is full of guitars and useless stuff

BrickwallAuthorposted

Good suggestion may add it soon, a temporary work around would be just to change the crafting level.

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