PivityGmodStore

Deceive - Disguise System

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Stable1.3.7.2
  1. Try and provide an alternate solution for faking job color and name...
Stable1.3.7.1
  1. Fix annoying typo that breaks everything
Stable1.3.7
  1. Don't let disguised players drop weapons provided by their actual job
Stable1.3.6
  1. Fallback if translation string doesn't exist
Stable1.3.5
  1. Fix Team error.
Stable1.3.4
  1. Fixed being able to buy stuff from other jobs when disguised
Stable1.3.3
  1. Fix player name colors not always being changed properly according to who you were disguising as, in chat.
Stable1.3.2
  1. Trying to make this stuff less buggy... Made players undisguise on arrest, and don't fake team serverside
Stable1.3.1
  1. Disguised players will now have their disguises removed on death.
Stable1.3.0

The bug fix update.

  1. "RemoveOnAttack" config option now works properly.
  2. Job / Team weirdness should now be fixed. Your job will always appear as the one that the player you disguised as was when you disguised.
  3. Notification if the player you are disguised as changes team. New translation key: target_jobchange
  4. Fixed SWEP not working properly
Stable1.2.4.3
  1. Added new hook called DisguiseRemoved when a player gets their disguise removed. The only argument is the player concerned. (Does not provide a way to know why) (Will not be ran if ply.Disguise is called manually)
  2. Added clarifications to the RemoveOnAttack setting's description
Stable1.2.4.2
  1. Fixed the addon not working?

More seriously, made the addon forcibly load after the gamemode because it seems it didn't load properly everytime. And removed dumb design choices, I don't even know.

Point is, shit should work now.