Stable1.3.7.2
- Try and provide an alternate solution for faking job color and name...
Stable1.3.7.1
- Fix annoying typo that breaks everything
Stable1.3.7
- Don't let disguised players drop weapons provided by their actual job
Stable1.3.6
- Fallback if translation string doesn't exist
Stable1.3.5
- Fix
Teamerror.
Stable1.3.4
- Fixed being able to buy stuff from other jobs when disguised
Stable1.3.3
- Fix player name colors not always being changed properly according to who you were disguising as, in chat.
Stable1.3.2
- Trying to make this stuff less buggy... Made players undisguise on arrest, and don't fake team serverside
Stable1.3.1
- Disguised players will now have their disguises removed on death.
Stable1.3.0
The bug fix update.
- "RemoveOnAttack" config option now works properly.
- Job / Team weirdness should now be fixed. Your job will always appear as the one that the player you disguised as was when you disguised.
- Notification if the player you are disguised as changes team. New translation key:
target_jobchange - Fixed SWEP not working properly
Stable1.2.4.3
- Added new hook called
DisguiseRemovedwhen a player gets their disguise removed. The only argument is the player concerned. (Does not provide a way to know why) (Will not be ran ifply.Disguiseis called manually) - Added clarifications to the
RemoveOnAttacksetting's description
Stable1.2.4.2
- Fixed the addon not working?
More seriously, made the addon forcibly load after the gamemode because it seems it didn't load properly everytime. And removed dumb design choices, I don't even know.
Point is, shit should work now.