- Container frame can be selected for searchable containers
- Add trash bin and trash can frame
- Event logs added to dumpster diving
- Molded fruits bad tile added
- Extra Healing attribute added
Updated configs
.DynamicDumpsterModels - can configure container frame
Odor system
- Odor level increases by smelly bad tiles
- Dumpster diving jobs will have a green odor effect which size depends on the odor level
- Flies may be attracted depending on odor level
- Soap is the only cure!
Poop bad tile added
Soap and old soap items added
New configs
.MinOdorFlies - At what odor level should flies be attracted
.FliesDamage - Maximum damage flies can inflict
.RemoveOdorOnDeath - Should odor be reset upon death
Add missing dynamic flag for dynamic conversion dumpsters
Remove unused table insertion
Dynamic map entities to dumpster conversion
Add undo to dumpster setup tool
Spanish translation
New configs
.DynamicDumpsterConversion - enable/disable dynamic dumpster conversion
.DynamicDumpsterEntities - defines which entities should be converted
.DynamicDumpsterModels - defines which models should be converted and to which dumpster size
Fix "CanDumpsterDive" check
Add config to restrict HUD to jobs that can dumpster dive
Add notification message to dumpsters for players that can't dumpster dive
Fix ToughLife references
Key bindings can be configured
Added turkish language
Initial release version