PivityGmodStore

Electricity v4 (printers, generators, stoves, and more!)

(3)(26)

You can always read the reviews or discuss this product

TomasAuthorposted

Circle printers would work like they do now. You would get all other stuff separate. It would be just like 2 addons.

FOLLOW THAT TRAIN CJ !posted

Hi, I have circles printers, if I buy this script the printers doesn't work without electricity ?

TomasAuthorposted

Sorry no custom models will ever be there.(maybe)

Churchillposted

from the pictures it looks very clunky and under made. If you ever redo the models and the way it looks i may buy.

James FritzPurchasedposted

Okay thanks for the info. I will be purchasing this addon once my dev is done with his current task on my server.

TomasAuthorposted

easy you would need to only write a line in my addon. But on the other addon you would need to edit it.

James FritzPurchasedposted

How easy would it be to make an entity from another addon use the generator?

James FritzPurchasedposted

Okay thank you.

TomasAuthorposted

James Fritz I already did remake it its the same addon as you can see just with some improvements

James FritzPurchasedposted

Will the remake be a separate addon or people who bought this one will get it?

TomasAuthorposted

Updated it so You can add ingredients, recipes and soda bottles to it easy :)

Nedposted

electric poisonous donuts, sounds about right

Baronposted

Okay. If the remake makes it easy to add custom enetities to use the power system then I will definitely buy the script.

TomasAuthorposted

Currently its hard (maybe), but I'm working on this addon remake.

Baronposted

How easy would it be to add custom ents to use the power system?

TomasAuthorposted

Yes I'm still provide support.

KowlinPurchasedposted

He I'm wondering if you still provide support for this?

MilchBartPurchasedposted

pls tell me

MilchBartPurchasedposted

How Do you constraint elastic it ? ..Im Working on a energy addon too :D pls say me how to you constraint it mine doesnt work : function ENT:Touch(hitter) if hitter:GetClass() == "milch_power_can" and self:GetNWInt("CurrentPower") < 100 then if self.LastFuelTaken then return end self.LastFuelTaken = true local Current, rnd = self:GetNWInt("CurrentPower"), math.random(20,35) constraint.Elastic(milch_power, milch_power_can, 0, 0, Vector(0,0,0), Vector(0,0,0),1, 1, 1, "cable/rope", 1, false) <---- end end

The Comedianposted

love the idea but would like it to be more focused toward extra things such as ammo vendors and things. Soda machine is nice though!

TomasAuthorposted

Okay I will make it as soon as possible :D

Ceeposted

I really think you should add one which superadmins can spawn, it is a power socket and they save onto the map. Superadmins can place them around in different houses on the map, that would be cool. The generator would be if you need more power but you have no more sockets.

TomasAuthorposted

ok add me on steam and we will fix it

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