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📦 gluapack — speedy loading times

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Stable2.2.2

Fixed bug that caused missing VFS files when changing maps with autorefreshed files

Stable2.2.1

Optional update

I forgot to compile with Visual C++ runtime statically linked. You don't need this update if gluapack is already working for you.

Stable2.2.0

gluapack now checks if the pack is identical to the previously uploaded pack before uploading, which will reduce map changing times and server startup times

Cached the HTTP client, should make things a bit faster

Stable2.1.4

Optional update (If everything is working, you can skip this)

Fixed some issues with newer compiles of XEON not behaving right with older compiles of gluapack.

Stable2.1.3

Reverted build process change to build on Steam runtime as it appears that not all servers were liking it.

Stable2.1.2

gluapack now builds on the Steam Runtime and should support any Linux server capable of running Steam.

Health check now retries once more if it fails.

Stable2.1.1

Potentially fix an issue that caused players disconnecting from timeouts on high population servers when the health check fails.

Stable2.1.0

Optional update

This update adds new extension capabilities to gluapack. If you know C/C++/Rust (or some other systems programming language), you can extend gluapack's functionality, like for example, applying Lua obfuscators to packed files.

Documentation

Stable2.0.6

Fixed a bug where lua/includes/init.lua would not be updated when falling back to vanilla Lua file networking, which caused some players to not be able to join when shit goes wrong!

Added a snazzy new help page that will help those players who for some reason just can't seem to connect (looking at you, Turks.) This will pop up automatically in the Steam browser when they can't join.

Removed the feature where connecting players would be kicked when an autorefresh takes place and asked to rejoin. This now only happens for self-hosters. It would appear some servers randomly autorefresh files without being asked to, triggering random kicks. More investigation will take place with the new autorefresh debug print. If you see it and didn't expect it, please let me know!

Stable2.0.5

Various self-hosting bug fixes.

Stable2.0.4

NEW SELF-HOSTED DLC!


Want to self-host gluapack? Now you can!


And best of all - IT'S FREE!


Just download this version of the script to get your copy :D

Stable2.0.3

Fixed potential data race.

Relaxed a restriction on self-hosting.