Stable1.6.0
Updated 2015-01-29 00:25
- Added convar jb_weapon_damagescale [Def 1] Scale all damage dealt by default weapons.
- Added convar jb_showkoszones [Def 1] KOS zones are visible.
- Player's footsteps are now silent when crouching or walking slowly.
- Weapons can now be picked up with the Use key. This will drop weapons carried in the same slot.
- Improved AWP and Scout's scope mechanics.
- Improved scope material.
- TargetID has been moved to allow clearer aiming.
- Dropped weapons now retain their colour.
- Warden Control weapon now displays instructions when equipped.
- Guard queue now updates when the team selection menu is opened.
- Improved team selection menu.
- Improved warden selection menu.
- Improved last request prompt.
- Extra arguments to the "!lr" command are now automatically added to the prompt.
- Added Warden Controls window.
- Warden can now enable friendly fire for prisoners.
- Warden can now enable player collisions between prisoners.
- Warden can now disable prop interaction (picking up props with E) for prisoners.