PivityGmodStore

MAC's Simple NPCs

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You can always read the reviews or discuss this product

SharlamagnePurchasedposted

I didnt notice you replied close to a year ago, big apologies on my end..


So with the Simple and the Quest NPCs, NPCs (VJ base from my testing) attack the respective Idle/Quest NPC.


Id like to suggest like a health system for them or an option to notarget them. If you do add a health system to either, can the respawn all NPCs option in the Setup Menu respawn the Simple ones too?

ProtoPurchasedposted

Mactavish

Hello, did you end up adding a DLC or support to allow this system to function as a DarkRP F4 Job replacement? Effectively, speaking to an NPC to get a job? Thanks!

MactavishAuthorposted

wdym?

SharlamagnePurchasedposted

Hey Mactavish, would you be open to the idea of making a function when making the NPCs to be ignored by other NPCs?

Cheese ManPurchasedposted

Would love to see this updated with Craphead's New NPC Shop addon since old one is disabled

UÇ !posted

can u give free please ?

XXXTENTACIONPurchasedposted

Not one has such a problem. What to do?

In the Emma Textures dialog box. what to do?

MactavishAuthorposted

JayyIts not support for RP addon, but you can do that with a little bit of lua

Jayyposted

In the video you show what looks to be a hotel is there support for Realistic Properties addon? How would a hotel manager npc actually give keys to a specific room?

MactavishAuthorposted

Doom3r contact me via ticket or discord

Doom3rPurchasedposted

Hi! Great addon. Any easy way to make NPC give out quests? For example, make them check if you have a certain weapon on you or item nearby, if a certain wire button is pressed or not, etc. and only make some lines available if the condition is true?


I know something like this can be done with checking functions, but really no idea what values to check for

MackintoshPurchasedposted

Thank you. Updated msd_ui, that fixed it.

MackintoshPurchasedposted

Ùpdated the script, but got this error:


MactavishAuthorposted edited

Mackintosh Please use a ticket or our discord, for support.

But all this will be fixed in the next update, sorry for the troubles

MackintoshPurchasedposted

And can I also make a NPC follow a sequence of stances? I did the  sequence = {"scaredidle","lineidle02","lineidle01"},

But it spawns with one stance and keeps that one the entire time.

MackintoshPurchasedposted

Thank you sir.

And any clue where I can add this code?


  self:CapabilitiesAdd(bit.bor(CAP_ANIMATEDFACE, CAP_TURN_HEAD));


Currently, the NPC's head is just still and dead looking :)


By the way, love the conversation effects and menu. And also the menu to make NPCs, its great!

MactavishAuthorposted

Mackintosh The next update will have a custom animation selector for NPCs. For now it only supports NPC models

MackintoshPurchasedposted

Almost all NPC's are having a T-Pose, any clue why?

MactavishAuthorposted

Jay It will look the same. But I probably will make an update with npc store later.

Jayposted

Mactavish would it look like the addon you've sent or would it have the UI from the NPC?

Also I haven't bought it yet just trying to find out if I will :)

MactavishAuthorposted

Jay you can use this addon:

https://www.gmodstore.com/market/view/UbDSzZiST3efmsdkgEw_Kg

Or you will need some LUA knowledge to do it yourself. Also I can help you with that if you create a support ticket

Jayposted

Mactavish do they require much LUA knowledge?

MactavishAuthorposted

Jay with some modifications, yes

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