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Mining (Skills, Crafting, Stats, Sell Minerals, & Custom Models)

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Stable1.2.5

UPDATE

  1. Fixed problems with transactions not working.

Updated file: lua/ch_mining/server/sql/ch_mining_sql_functions.lua

Stable1.2.4

UPDATED

  1. Fixed blogs support hook for crafting items.
  2. Added blogs support hook for receiving mining bonus.

Updated files: lua/ch_mining/server/ch_mining_bonuses.lua - lua/ch_mining/server/ch_mining_crafting.lua and lua/gmodadminsuite/modules/logging/modules/ch_mining_logging.lua

Stable1.2.3

UPDATE

  1. Fixed an error if jackhammer is equipped on spawning before data is loaded.
  2. Added configuration to set min and max prices minerals can adjust to.
  3. CH_Mining.Config.MinMineralPrice for minimum price a mineral can drop to.
  4. CH_Mining.Config.MaxMineralPrice for maximum price a mineral can reach.
  5. Added config for resetting to base price once a target is hit.
  6. Config CH_Mining.Config.ResetMineralPriceTarget to set target which will reset mineral to BasePrice.
  7. This would usually be very low or same as minimum.
  8. Set to 0 to disable.

Updated files: shared/ch_mining_config.lua and server/ch_mining_prices.lua and lua/weapons/ch_mining_jackhammer/shared.lua

Stable1.2.2

UPDATE

  1. Fixed mineral prices possibly going negative. It will now jump back to BasePrice config.

Updated file: lua/ch_mining/server/ch_mining_prices.lua

Stable1.2.1

UPDATE

  1. Added configs to sort the Crafting menu to your liking.
  2. New config CH_Mining.Config.SortCraftingBy
  3. New config CH_Mining.Config.SortCraftingDescending

Updated files: lua/ch_mining/client/vgui/ch_mining_menu_crafting.lua and lua/ch_mining/shared/config/ch_mining_config.lua

Stable1.2.0

UPDATE

  1. Added primary keys to the database, so they can be edited in-game SQLWorkbench.
  2. Added can afford logic to the clientside of the skills menu, so it won't visually upgrade if you have no money.
  3. Added denied/approved sounds when updating skills in menu.

Updated files: client/vgui/ch_mining_menu_skills.lua and server/sql/ch_mining_sql_functions.lua

Stable1.1.9

UPDATE

  1. Fixed an exploit.

Updated file: lua/ch_mining/server/ch_mining_inventory.lua

Stable1.1.8

UPDATE

  1. Fixed an issue with leaderboards.
  2. Fixed CH_Mining.Config.UpdatePricesTimer config not working to update mineral prices.

Updated files: server/ch_mining_prices, server/ch_mining_leaderboards, client/ch_mining_leaderboards

Stable1.1.7

UPDATE

  1. Optimized how frequently we save a players inventory while they're mining fast.

Updated file: server/ch_mining_inventory.lua

Stable1.1.6

UPDATE

  1. Fixed a bug where XP would glitch if you earned more XP than 2 levels combined.
  2. It will now properly gain new levels according to how much XP you earn and carry over the remaining XP from earning levels.
  3. Only the initial XP earning will be multiplied with rank bonuses. The remaining earned XP will not be multiplied.

Updated file: server/ch_mining_xp.lua

Stable1.1.5

UPDATE

  1. Added the ability to charge money for upgrading skills.
  2. Config to enable/disable CH_Mining.Config.ShouldCostToUpgradeSkills
  3. Config to determine price CH_Mining.Config.CostToUpgradeSkillPerLevel
  4. The XP hud now longer shows on first join.
  5. Maybe fixed a nil value error if player initially spawns with pickaxe in hand before database was finished loaded.
Stable1.1.4

UPDATE

  1. Fixed missing translations.