Stable1.2.3
- Added overhead scale optionAdded fade animation for overhead and doors 3d2d
Stable1.2.2
- Added weapon instruction panel
Stable1.2.1
- Added salary display
- Slightly adjusted the display of low HP on the main panel
- Slightly adjusted the panel size
Stable1.2.0
- Added weapon model icons in the selector — the selected weapon shows its 3D model with a soft radial backlight (Weapon model positioning can sometimes be broken; unfortunately, this is unavoidable, as GMod does not standardize model positioning)
- Added "Hide other columns" option that collapses every column except the current one while keeping its background
- Empty columns now shrink to just their slot number
Files affected:
- onehud/lua/autorun/onehud_loader.lua
- onehud/lua/onehud/config/sh_ingame_config.lua
- onehud/lua/onehud/config/sh_languages.lua
- onehud/lua/onehud/modules/cl_main_hud.lua
- onehud/lua/onehud/modules/cl_weapon_selector.lua
Stable1.1.3
- Removed player overhead display in spectator TTT mode to avoid overlapping
Stable1.1.2
- Fixed TTT spectate HUD state.
- Badge panel moves to the bottom when the main HUD panel is hidden
- TTT TargetID is no longer blocked, so player names and corpse search hints can show
- Added shared TTT-aware alive check via onehud:IsPlyAlive()
Files affected:
- onehud/lua/onehud/base/cl_onehud_builder.lua
- onehud/lua/onehud/modules/cl_main_hud.lua
- onehud/lua/onehud/modules/cl_ammo.lua
- onehud/lua/onehud/modules/cl_topbar.lua
- onehud/lua/onehud/modules/cl_weapon_selector.lua
Stable1.1.1
- Added an option to display a usergroup instead of a job name in the voice panel.
- Voice panel now uses rank config from in-game settings.
Affected files:

Stable1.1.0
- Fixed a bug that caused co-owners to not display on the door overlay.
- Added a tooltip to the door overlay that appears when you are added as a co-owner.
Stable1.0.9
[onehud]
- Added door title offset parameter
- Added rounding for food value
[esclib]
- Significantly changed the file structure. When installing the update, please first DELETE the old version of esclib and then install the new one.
- Language and theme settings have been moved to the server side (this may cause some issues. If you encounter them, please let me know!)Fixed some UI errors.
Stable1.0.8
- Fixed possible error
[onehud] addons/onehud/lua/onehud/modules/cl_vehicle.lua:171: Tried to use a NULL Panel! - Added check to prevent vehicle panel from displaying for prisonerpod vehicle
Stable1.0.7
- Fixed notification animations at low FPS. (Previously, the animation could react too strongly)
- Added a weapon selector width parameter to the client settings.
- Changed the timer from 60 to 180 seconds in the timeout panel.
Stable1.0.6
- Fixed a Lua error (netstream.Unhook) that occurred when disabling some modules in the settings.
- Fixed a bug where the ammo module could not be disabled in the settings.