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Stable1.2.3
  1. Added overhead scale optionAdded fade animation for overhead and doors 3d2d
Stable1.2.2
  1. Added weapon instruction panel
Stable1.2.1
  1. Added salary display
  2. Slightly adjusted the display of low HP on the main panel
  3. Slightly adjusted the panel size
Stable1.2.0
  1.  Added weapon model icons in the selector — the selected weapon shows its 3D model with a soft radial backlight (Weapon model positioning can sometimes be broken; unfortunately, this is unavoidable, as GMod does not standardize model positioning)
  2.  Added "Hide other columns" option that collapses every column except the current one while keeping its background
  3.  Empty columns now shrink to just their slot number

 Files affected:

  1.  onehud/lua/autorun/onehud_loader.lua
  2.  onehud/lua/onehud/config/sh_ingame_config.lua
  3.  onehud/lua/onehud/config/sh_languages.lua
  4.  onehud/lua/onehud/modules/cl_main_hud.lua
  5.  onehud/lua/onehud/modules/cl_weapon_selector.lua
Stable1.1.3
  1. Removed player overhead display in spectator TTT mode to avoid overlapping
Stable1.1.2
  1. Fixed TTT spectate HUD state.
  2. Badge panel moves to the bottom when the main HUD panel is hidden
  3. TTT TargetID is no longer blocked, so player names and corpse search hints can show
  4. Added shared TTT-aware alive check via onehud:IsPlyAlive()

Files affected:

  1. onehud/lua/onehud/base/cl_onehud_builder.lua
  2. onehud/lua/onehud/modules/cl_main_hud.lua
  3. onehud/lua/onehud/modules/cl_ammo.lua
  4. onehud/lua/onehud/modules/cl_topbar.lua
  5. onehud/lua/onehud/modules/cl_weapon_selector.lua
Stable1.1.1
  1. Added an option to display a usergroup instead of a job name in the voice panel.
  2. Voice panel now uses rank config from in-game settings.


Affected files:

Stable1.1.0
  1. Fixed a bug that caused co-owners to not display on the door overlay.
  2. Added a tooltip to the door overlay that appears when you are added as a co-owner.
Stable1.0.9

[onehud]

  1. Added door title offset parameter
  2. Added rounding for food value

[esclib]

  1. Significantly changed the file structure. When installing the update, please first DELETE the old version of esclib and then install the new one.
  2. Language and theme settings have been moved to the server side (this may cause some issues. If you encounter them, please let me know!)Fixed some UI errors.


Stable1.0.8
  1. Fixed possible error [onehud] addons/onehud/lua/onehud/modules/cl_vehicle.lua:171: Tried to use a NULL Panel!
  2. Added check to prevent vehicle panel from displaying for prisonerpod vehicle
Stable1.0.7
  1. Fixed notification animations at low FPS. (Previously, the animation could react too strongly)
  2. Added a weapon selector width parameter to the client settings.
  3. Changed the timer from 60 to 180 seconds in the timeout panel.
Stable1.0.6
  1. Fixed a Lua error (netstream.Unhook) that occurred when disabling some modules in the settings.
  2. Fixed a bug where the ammo module could not be disabled in the settings.