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Onyx HUD ๐ŸŒ“ - Themes & customization

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Stable1.0.10
UPDATE
  1. Hidden the default quick information HUD.
Stable1.0.9
UPDATE
  1. Added Spanish language (credits to Rusherr635).
  2. Added lastinv bind support for the weapon selector.
Stable1.0.8
UPDATE
  1. Added Polish language (credits to KayZed).
  2. Fixed issue with hiding default sandbox HUD (only relevant when the default DarkRP hud module is disabled).
Stable1.0.7
UPDATE
  1. Added German translation (thanks to TheStarHD).
  2. Added Turkish translation (thanks to S H A Z Z A M).
  3. Fixed word "Level" not being translated.
  4. Fixed speedometer being displayed when you sit on chair.
  5. Fixed a random error when you sit on chair.
Stable1.0.6
UPDATE
  1. Removed detecting door entities upon their parents.
  2. Fixed InitPostEntity breaking hook.
Stable1.0.5
UPDATE
  1. Added feature to better fit player names into voice chat panels.
  2. Fixed 3D2D false door detection issue.
Stable1.0.4

Fixed typo from the last version which uses wrong nickname

Stable1.0.3
UPDATE
  1. Fixed 3D2D door render lua error.
  2. Added a feature to fit large names into the main frame.
  3. Limited render bounds for labels in the main frame.
  4. Fixed hunger indicator.
  5. Now name & job are fetching at slow rate (since they got changed rarely).
  6. Now /job command does change the job label in the main frame.
  7. Changed the way of grabbing not yet valid DarkRP vars (fallbacks) to the most safest & traditional.
Stable1.0.2
UPDATE
  1. Switched to a more tradional player iteration method (since a customer had an issue).
  2. Added slot index clamping for weapons to add extra layer for stability.
Stable1.0.1
UPDATE
  1. Added french translation.
  2. Fixed gamemode overriding hooks.
  3. XP values are now rounded (extra measure for some level systems).
Stable1.0.0

Initial version