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Paramedic Essentials (Defibrillators, Health Kit, Injuries & Custom Models)

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Stable1.2.5

UPDATE

  1. Added config CH_AdvMedic.Config.DefibUpdateCharge
  2. Set how much one right click charges the defibs.
  3. By default it's 25% which means 4 charges is required in order to fully charge the defibs.
  4. Added support for Boost Upgrades
Stable1.2.4

UPDATE

  1. Added compatibility with GM.Config.deathpov in DarkRP. It will set the death view to the corpses eyes.
  2. Removed the NPC speech bubble indicator completely.
  3. Added new 3D2D display above health and ambulance NPC.
  4. Added config CH_AdvMedic.Config.DistanceTo3D2D
  5. UI is no longer draggable.
Stable1.2.3

UPDATE

  1. Fixed a bug with the level support.
Stable1.2.2

UPDATE

  1. Fixed an error with the level support.

Updated files: lua/weapons/

Stable1.2.1

UPDATE

  1. Added support for several XP systems.
  2. Support for Sublime Levels, Vrondakis Level System, Elite XP System (EXP2), DarkRP Essentials, Brick's Essentials and GlorifiedLeveling.
  3. Enable the XP system you use at the bottom of the configuration file.
  4. Give XP when healing a player.
  5. Config option CH_AdvMedic.Config.HealPlayerXP
  6. Give XP when reviving a player.
  7. Config option CH_AdvMedic.Config.RevivePlayerXP
  8. Give XP when reviving a player with a life alert.
  9. Config option CH_AdvMedic.Config.RevivePlayerLifeAlertXP
  10. Removed globals.
  11. Renamed generic variables to be unique.
  12. Replaced deprecated function self.Owner with GetOwner.


Stable1.2.0

UPDATE

  1. Added ULX command to revive any dead player. Use !reviveplayer <target> or the ULX menu directly.
  2. Replaced pairs with ipairs where possible.
Stable1.1.9

UPDATE

  1. Added a distance check to net messages for buying health and armor.
Stable1.1.8

UPDATE

  1. Rate limited net messages.
  2. Added configs to enable/disable selling health and armor.
  3. Config CH_AdvMedic.Config.NPCSellHealth
  4. Config CH_AdvMedic.Config.NPCSellArmor
  5. Both are enabled by default.
Stable1.1.7

UPDATE

  1. Updated Turkish translation.
  2. Minor clientside optimization.
Stable1.1.6

UPDATE

  1. Use PhysWake on entities to fix error when content was not installed on server workshop collection.
  2. Added a custom model to life alert.
  3. Added itemstore and xenin inventory support for life alert.
  4. Removed redundant code.
  5. Added a notification when equipping a life alert.


The workshop content has been updated.

Stable1.1.5

UPDATE

  1. Fixed a problem where paramedics could not see bodies with a life alert after last update.


Update file: lua/ch_adv_medic/client/medic_defib_hud.lua

Stable1.1.4

UPDATE

  1. Added new feature to draw red halo on bodies with life alert.
  2. Config CH_AdvMedic.Config.LifeAlertHalo to enable/disable.
  3. Replaced pairs with ipairs where possible.
  4. Added config CH_AdvMedic.Config.NotificationTime
  5. Set duration of notifications for this addon.
  6. Added config CH_AdvMedic.Config.LifeAlertDistance
  7. Should the life alert icon and distance show on bodies with a life alert?
  8. Config option CH_AdvMedic.Config.LifeAlertHaloColor
  9. You can now configure if the health and armor NPC should only work if there are no medics online.
  10. Config option CH_AdvMedic.Config.OnlyWorkIfNoMedics
  11. Changed font used for distance on bodies with life alerts.
  12. Replace Distance with DistToSqr in old code.
  13. General code optimization.
  14. Added config CH_AdvMedic.Config.HealDistanceToTarget
  15. Added config CH_AdvMedic.Config.ReviveDistanceToTarget