Stable1.2.5
UPDATE
- Added config
CH_AdvMedic.Config.DefibUpdateCharge - Set how much one right click charges the defibs.
- By default it's 25% which means 4 charges is required in order to fully charge the defibs.
- Added support for Boost Upgrades
Stable1.2.4
UPDATE
- Added compatibility with
GM.Config.deathpovin DarkRP. It will set the death view to the corpses eyes. - Removed the NPC speech bubble indicator completely.
- Added new 3D2D display above health and ambulance NPC.
- Added config CH_AdvMedic.Config.DistanceTo3D2D
- UI is no longer draggable.
Stable1.2.3
UPDATE
- Fixed a bug with the level support.
Stable1.2.2
UPDATE
- Fixed an error with the level support.
Updated files: lua/weapons/
Stable1.2.1
UPDATE
- Added support for several XP systems.
- Support for Sublime Levels, Vrondakis Level System, Elite XP System (EXP2), DarkRP Essentials, Brick's Essentials and GlorifiedLeveling.
- Enable the XP system you use at the bottom of the configuration file.
- Give XP when healing a player.
- Config option
CH_AdvMedic.Config.HealPlayerXP - Give XP when reviving a player.
- Config option
CH_AdvMedic.Config.RevivePlayerXP - Give XP when reviving a player with a life alert.
- Config option
CH_AdvMedic.Config.RevivePlayerLifeAlertXP - Removed globals.
- Renamed generic variables to be unique.
- Replaced deprecated function self.Owner with GetOwner.
Stable1.2.0
UPDATE
- Added ULX command to revive any dead player. Use !reviveplayer <target> or the ULX menu directly.
- Replaced pairs with ipairs where possible.
Stable1.1.9
UPDATE
- Added a distance check to net messages for buying health and armor.
Stable1.1.8
UPDATE
- Rate limited net messages.
- Added configs to enable/disable selling health and armor.
- Config
CH_AdvMedic.Config.NPCSellHealth - Config
CH_AdvMedic.Config.NPCSellArmor - Both are enabled by default.
Stable1.1.7
UPDATE
- Updated Turkish translation.
- Minor clientside optimization.
Stable1.1.6
UPDATE
- Use PhysWake on entities to fix error when content was not installed on server workshop collection.
- Added a custom model to life alert.
- Added itemstore and xenin inventory support for life alert.
- Removed redundant code.
- Added a notification when equipping a life alert.
The workshop content has been updated.
Stable1.1.5
UPDATE
- Fixed a problem where paramedics could not see bodies with a life alert after last update.
Update file: lua/ch_adv_medic/client/medic_defib_hud.lua
Stable1.1.4
UPDATE
- Added new feature to draw red halo on bodies with life alert.
- Config
CH_AdvMedic.Config.LifeAlertHaloto enable/disable. - Replaced pairs with ipairs where possible.
- Added config
CH_AdvMedic.Config.NotificationTime - Set duration of notifications for this addon.
- Added config
CH_AdvMedic.Config.LifeAlertDistance - Should the life alert icon and distance show on bodies with a life alert?
- Config option
CH_AdvMedic.Config.LifeAlertHaloColor - You can now configure if the health and armor NPC should only work if there are no medics online.
- Config option
CH_AdvMedic.Config.OnlyWorkIfNoMedics - Changed font used for distance on bodies with life alerts.
- Replace Distance with DistToSqr in old code.
- General code optimization.
- Added config
CH_AdvMedic.Config.HealDistanceToTarget - Added config
CH_AdvMedic.Config.ReviveDistanceToTarget