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Paramedic Essentials (Defibrillators, Health Kit, Injuries & Custom Models)

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Stable1.1.3

UPDATE

  1. Fixed being able to kill NPC's after latest GMod update.
  2. Fixed NPC's walking around after latest GMod update.
  3. Fixed recharge station acting like an NPC.


Updated files: lua/entities/...

Stable1.1.2

UPDATE

  1. Fixed errors with NLR Enforcer for DarkRP & NLR SPZones V2 compatibility.


Updated file: lua/ch_adv_medic/server/medic_defib.lua

Stable1.1.1

UPDATE

  1. Added feature so dead players can hear alive players voices within a distance
  2. Config for distance CH_AdvMedic.Config.DeadCanHearPlayersVoiceDistance
  3. Added support for NLR SPZones V2
  4. Added a functionality to customize how many hits a player must take before they start getting injuries.
  5. Config to set hits CH_AdvMedic.Config.HitsBeforeInjuries


This update requires a full reinstall. You cannot copy/paste files with this update.

Stable1.1.0

UPDATE

  1. Added configuration to disable injuries for certain teams.
  2. Enable/disable immune teams with config CH_AdvMedic.Config.DisableInjuriesForCertainTeams
  3. List of immune teams IF enabled CH_AdvMedic.Config.ImmuneInjuriesTeams
  4. Added config to enable/disable "im hurt" sounds when bleeding from injury.
  5. Enable/disable with config CH_AdvMedic.Config.EnableBleedingHurtSounds
Stable1.0.9

UPDATE

  1. Fixed an error when trying to pick up a life alert when already equipped with one.
  2. Added Turkish translations thanks to Wolflix
  3. Added rank death times.
  4. If CH_AdvMedic.Config.EnableRankDeathTimes is enabled it will base their unconscious time on their rank.
  5. Define rank times in CH_AdvMedic.Config.RankDeathTime.
  6. Confirmed working with ULX, SAM & ServerGuard.
  7. CH_AdvMedic.Config.UnconsciousIfNoMedicTime still applies if no medics regardless of ranks!
  8. Added revival fail chance config.
  9. Config option CH_AdvMedic.Config.RevivalFailChance sets the fail chance in percentage.
  10. Added chat command for admins to revive themselves if unconscious.
  11. Config option CH_AdvMedic.Config.AdminReviveCommand
  12. Walk and run speed is now stored upon breaking your leg.
  13. So once injuries are fixed it will restore the walk/run speed to the prior values instead of DarkRP defaults.
  14. Added compatibility with Investigation Mod by Venatuss
Stable1.0.8

UPDATE

  1. Added a render distance to all 3D2D.
  2. Added config CH_AdvMedic.Config.AutoLifeAlert
  3. If enabled players will always have a life alert and it will be removed from the F4 menu.
  4. Fixed health kit swep not clamping to GetMaxHealth.
  5. Added Xenin Inventory support for armor and health kits.
  6. Added ItemStore support for armor and health kits.
  7. Added CH_AdvMedic.Config.ClickToRespawn config.
  8. If enabled players must click to respawn when the timer is over. If disabled they automatically respawn once time is over.
Stable1.0.7

UPDATE

  1. Fixed an error on server cleanup with respawning health NPC.
  2. If a player dies and receives a job ban (could be mayor or cops depending on your settings), then they get demoted if revived/respawned.
  3. Bodygroup, skin and color is now set accordingly on ragdoll and on respawn.
Stable1.0.6

UPDATE

  1. Fixed a bug with PostCleanupMap hook.
  2. Fixed a bug where the defibrillator would error for everyone when a player dies while it's equipped.
  3. Updated Portuguese translation.
Stable1.0.5

UPDATE

  1. Added Chinese language (cn). Thanks to 76561198144701158


File(s) updated: lua/ch_adv_medic/shared/medic_config_lang.lua

Stable1.0.4

UPDATE

  1. Fine adjustments to draw life alert on screen for paramedics.
  2. Fixed an incompatibility between the afk module from DarkRP and this script.
  3. Additionally you are not able to go /afk while unconscious.
  4. Added support for multiple recharge stations.
  5. Spawn them from the Q menu -> Entities -> Paramedic Essentials and save via console command.
  6. Added config CH_AdvMedic.Config.DefaultCharges.
  7. Amount of charges the recharge stations has when they spawns on startup.
  8. Added config CH_AdvMedic.Config.RegainCharges.
  9. Amount of charges the recharge stations regain after the 'RegainTime'.
  10. Updated some language.
Stable1.0.3

UPDATE

  1. Fixed some scaling on smaller resolutions.


Stable1.0.2

UPDATE

  1. Fixed some wrong paths in entities/defib weapon.


Save the config and delete the script from your server. Install this version and copy/paste the config back in and overwrite the file.