Stable1.2.4
New Features:
- Delete all report button
- Delete all reports where reporter has disconnected button
- You can now access the logger independently by typing !logger
Changes:
- New action menu layout (moved some bits about to make it neater)
- You can now disable the report interface displaying players jobs in the config
Bug Fixes:
- The stats system works off staff's steamID's exclusively now which prevents staff members changing names splitting there stats under different names
- Fixed where if someone disconnects mid way through a report sometimes the report wouldn't be closed when the report is done with
- Some other small bug fixes
- Back-end improvements made to logger and a few other things (thanks to Beast for the pointers and tips)
- Fixed a cursor bug where it wouldn't disappear if you closed the logger
You will need to go through your config and change the settings again - additions were made. You will also have to reset your old staff delete by deleting the staff individually on the in-game interface
Stable1.1.9
New Features:
- Added DarkRP logs
- Added option to set if staff are re-portable
Changes:
- Logging system (searching and choosing the logs types is now handled server side - this means that it will show a lot more logs for the searched player (up to 200))
Bug Fixes:
- General bug fixes
- Fixed HUD conflict
Stable1.1.5
Bit of a mini update
New Features:
- Ability to have multi worded quick reports (so if you do !report Bings Shot me in spawn, the reason will be limited to 2 words and the entire reason will be in the notes of the report, it will also not goo off the screen anymore on the admin panel and notification)
- Added tool logs
Changes:
- Shrunk the text on the review for long staff names
- Improved the better precautions to stop staff boosting there own stats
- Improved notification design again
Bug Fixes:
- Fixed a problem where you pressed freeze (and unfreeze) on the reported player it would freeze the reporter
Stable1.0.9
Pretty much a day 1 patch, but instead of a patch, a turbo engine stuck on the side of it
New Features:
- Logging system now uses SQLite (means it uses lass RAM) *currently just resets on restart, but plan to add support for it to last across restarts and to trim itself when it gets too large
- Added Blur theme (looks OK, still needs touching up though)
- Better precautions to stop staff boosting there own stats
- AWarn support (A new button on the action menu which will complete the report and warn the reported player (if awarn is enabled in config))
- Added config option to disable cursor whilst a notification is active
Changes:
- Improved the design of the notification system (shrank text, made a bit transparent, sorted random rounded edges)
- After you complete a report from the action menu your cursor will go away
Bug Fixes:
- Staff time tracker fixed (not sure if it wasn't working before as on my test version it was, but it definitely is now)
- The kill logs had it backwards, no idea how nobody noticed this in a month of testing
Stable1.0.0
Initial version.