PivityGmodStore

rProtect

(22)(87)

You can always read the reviews or discuss this product

JburridgePurchasedposted

Damn, been working good. Finally broke. My physgun wont freeze them anymore and they just auto-rotate back to the same position everytime...

gangoPurchasedposted

no support anymore i think

StubboPurchasedposted

lmao the creator dont care about this addon xD

JINXPurchasedposted

This with the Detector addon is lit:P But i have a question. Could i make it were "Donators" could spawn more then the max i give normal players:?

|GSG| StreetkillnPurchasedposted

you should add a hacking device that disarms scanners and cameras

Bacon Overlord®Purchasedposted

Can this work with Sandbox perchance?

DanAuthorposted

It should, I don't see why not. The only part that relies on DarkRP is the part that automatically does AddEntity(). Even if the author changed that again for no reason, doing that yourself is pretty easy.

Brodenposted

looks nice but does it still work with the current version of darkrp?

Marco's sind NoicePurchasedposted

Please add the Support for DarkRP 2.7.0

Please

Jin Zhengposted

Hello , sorry for the inconvenience but I wanted to know how perma props cameras and screens?

Sincerely Jin

DaBiGBoSsposted

Alright. Thank you :)

DanAuthorposted

I have not integrated any features of that addon, so no.

DaBiGBoSsposted

a quick question, i've got a job named "Hacker" who's using this https://steamcommunity.com/sharedfiles/filedetails/?id=271244662 in order to "hack" keypads and default gmod cameras. If i buy this addon, will it work with my job?

Divine ᴭᴺPurchasedposted

I reduced the CPU usage of the PVS hook by 50%. Instead of calling ents.FindByClass(), which iterates through all the entities in the game), every half a second, I just looped through a table which has all the terminal entities.

local terminalEntities = {}

hook.Add( "SetupPlayerVisibility", "rprotect_terminal_setviewbounds", function( ply )
for _, term in pairs( terminalEntities ) do
if(!IsValid(term)) then
table.remove(terminalEntities, _)
return
end

if ply:GetPos():Distance( term:GetPos() ) <= term.DrawDistance then
local cam = term:GetCamera()

if IsValid( cam ) then
AddOriginToPVS( cam:GetPos() )
end
end
end
end )

function ENT:Initialize()
self:SetModel( "models/props_phx/rt_screen.mdl" )
self.BaseClass.Initialize( self )

self.nonOwnerEdit = false
table.insert(terminalEntities, self)

end

LewisPurchasedposted

I sent a pm

DanAuthorposted

Send me a PM and provide the PayPal transaction ID, as well as the name on the old account.

LewisPurchasedposted

The account I used to purchase this script was hijacked so I cannot sign in to download any updates! Therefore, please may you move that account to this one. I can show you proof that I purchased if you need to!

DanAuthorposted

It should work, and if it doesn't, add me and I'll fix whatever's wrong. I have not tested it, but I haven't received any complaints either.

Lazaruzposted

Hi. could I get a confirmation that this works without bugs on DarkRP 2.6? 9$ is a bit much for something that might work, or as stated "It should work with 2.6."

DanAuthorposted

I do not, sorry.

GHOSTLEYPurchasedposted

hay also 1 think it would be cool if u add an option on the monter to have it switch between all cams on its own with like a cuple seconds delay

GHOSTLEYPurchasedposted

nvm my own folt i sorted it thanks thow

DanAuthorposted

Open a support ticket and provide some more information.

4udoposted

I told you about the problem, your actions, I cannot relate.

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