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ServerGuard

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Stable1.7.7
  1. Added serverside hotfix command (serverguard_hotfix).
  2. Fixed a few SQL errors that could occur.
Stable1.7.6
  1. Fixed an error encountered if you hadn't opened the ServerGuard menu and someone got banned from the server.
Stable1.7.5
  1. Added a serverguard_menu_toggle console command.
  2. Separated targetable rank and immunity level.
  3. Fixed race conditions in the UI.
  4. Fixed an error that could occur in the TTT plugin.
  5. Removed manual downloading of ServerGuard content.
  6. Added additional freezing restrictions.
Stable1.7.4
  1. Added missing permissions to the TTT commands.
Stable1.7.3
  1. Added better compatibility between DarkRP and the Chat Settings plugin.
  2. Updated the workshop addon.
  3. Fixed a layout error in the Screen Grabber.
  4. Fixed a rendering error in text entries.
  5. Fixed an error that could occur when ragdolling.
Stable1.7.2
  1. Fixed banning from the console echoing the permanent ban failure message to all players.
Stable1.7.1
  1. Fixed a MySQL error occurring with autoslays in the TTT plugin.
Stable1.7.0

The summary of changes for 1.7.0 are listed below.

  1. Added the TTT plugin, featuring many requested commands.
  2. Fixed the respawn command not working in TTT.
  3. Fixed text entries not rendering correctly.
  4. Fixed ban durations not being properly formatted.
  5. Fixed an error regarding the MySQL server going away.
  6. Multi-targeting has been removed from chat commands.
  7. Changed the @ command in chat to make a report instead of silently running a command.
  8. To silently run a command now, you must prefix it with ~ instead of @.
Stable1.6.10

The summary of changes for 1.6.10 are listed below.

  1. Fixed errors with player ragdolling.
  2. Fixed global messages sometimes appearing.
  3. Fixed SQL errors where the server may have "gone away".
  4. Fixed unnecessary info in stored IP addresses.
Stable1.6.9

The summary of changes for 1.6.9 are listed below.

  1. Improved jail protection.
  2. Sometimes people would find sneaky ways to get through the jail. Hopefully we've covered everything now!
  3. Added a configuration to disable the "rcon" command.
  4. In most cases, you shouldn't have to change this. To change it, modify RconEnabled near the top of sg_server.lua, and then restart your server.
  5. Fixed incoming private messages looking like they were coming from yourself.
  6. Fixed some small UI alignment issues.
  7. Fixed chat settings plugin erroring with non-default ranks.
  8. Fixed sliders sometimes not updating values.
  9. Fixed some errors with rank detection.
Stable1.6.8

The summary of changes for 1.6.8 are listed below.

  1. Fixed physgunning players always freezing them.
  2. Fixed error when messages were sent to the chat by the server console.
Stable1.6.7

The summary of changes for 1.6.7 are listed below.

  1. Updated some portions of the UI.
  2. Some things didn't fit too well with the UI scheme that we had going on - we've fixed that now.
  3. Added the chat plugin.
  4. This plugin allows you to customize how some things show up in the chat. Whether or not to show rank prefixes, what colour things should be, etc.
  5. Added the private messaging plugin.
  6. And it's better than only using !pm in chat - we swear!
  7. Added optional ban polling.
  8. This is useful if you are using the same database across multiple servers. To enable, set the "serverguard_pollinterval" cvar to however many seconds you want the local ban data to update with the database.
  9. Added the imports plugin.
  10. This will be expanded later as needed, but for now it will attempt to import any bans that you have saved from ULX/ULib.
  11. Added some extra hooks that developers can use.
  12. Added the ability to set ranks by Steam ID.
  13. Fixed physgun player freezing not working with the latest versions of DarkRP.
  14. Fixed an edge case error when banning a player.
  15. Fixed a UI error regarding theming (we shouldn't see this guy causing trouble anymore).
  16. Updated the sandbox settings plugin to include wiremod settings.
  17. There isn't a decent way to retrieve a list of settings that addons/gamemodes are using, so we have to add them in ourselves. :(