You can code contracts to give Credits upon completion.
Custom weapons should be supported but gadgets like grenades/C4's may not work properly and will require custom code.
You can code contracts to give Credits upon completion.
Custom weapons should be supported but gadgets like grenades/C4's may not work properly and will require custom code.
Would be nice if you could give credits, configureable how many, as reward since i don't use pointshop. I also got a question: Are Custom Weapons also awayable for kill? Since only gmod-own weapons are lame. But only with autospawned weapons.
Trouble in Hitman Town mmmm, nice...
Yes
Just askin, is it every match the contract round?
By default the add-on supports giving PointShop(2) Points (which can be edited in the config) but a few hooks are also called throughout the script for developers. There should be a hooks.txt included in the add-on detailing these hooks.
How modifiable/ coder friendly is the add-on in regards to the rewards?
Damn this is nice idea! Good luck with sales!
SH(i)TTT! Looks nice! GLWS!
Great updates, purchasing it.
Stats have been added.
Very nice!
I'll work on that feature, although it won't count previous completions.
Yo. So a leaderboards would 10/10 make this cooler as well. Just a vgui that you can open that will track how the person with the most successful contracts. Adding per week and total would be a good addition too in order to add constant competition instead of, "oh this guy has 1090923 successful contracts"
It has been added
Looks nice, GLWS
You should probably add an option to disable the detective feature if there isn't already. I don't think everyone would want to keep the detective option enabled because that just gives away who is innocent.
Thats pretty neat. I wish i had a TTT server i would get this xD
Neat idea, glws
Looks pretty nice, glws.
However there is a setting that makes it so Detectives all have the same target to protect. Side effect is that you'll have every Detective dogpiling one Innocent but it'll sure open opportunities for Traitors.
Looks like the spice I need. Great job!
It does. It makes little sense to have a Contract that is impossible to complete because your protection target is a Traitor.
Doesn't it reveal an innocent to the detective?