Stable1.1.3
- Fixed Detectives not being able to receive contracts
Stable1.1.2
- Added the
FriendTagGlobalboolean option (trueby default) which controls whether the game should automatically mark PROTECT targets as FRIEND for all innocent players instead of just the detective.
Modified files:
contracts_config.luatttc/cl_contracts.luatttc/sv_contracts.lua
Stable1.1.1
- Added option to delay contract assignments:
DelayedContracts - Fixed C4 showing up as ttt_c4 in the contract assignment message
- Fixed possible script error preventing contract from ending properly
Stable1.1.0
- Added Statistics. Stored in the server's SQLite database, weekly/total completions of a player's Contracts are stored and can be seen (along with a top Contractors list) by typing the
/contractcommand. See media for a preview of the Stats window. Various options related to Stats have been added to the config file. - Fixed Spectators sometimes being picked as Contract targets.
- Fixed Contracts being able to fail even after the target has died.
Stable1.0.1
- Added the
Enabledoption to choose which Contracts (Traitor, Detective) to enable.
Stable1.0.0
Initial version.