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The Advanced Economy & Bank Robbery System

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Description

This new economy system has a fully custom and animated 3D bank model.


Features

  1. A salary depends on the level of economy on the whole, and similarly from the set taxes.
  2. New unique, custom and animated bank vault 3D model.
  3. Low file size (<2MB)
  4. A mayor can change taxes for ordinary citizens and policemen.
  5. A mayor can bring in the money as the budget, promoting an economy and spending money on state needs.
  6. A mayor can pay a bonus to all city or separately civil servants.
  7. A mayor can buy in a weapon (any at choice) and meal for civil servants.
  8. A mayor can steal money from a budget, bringing down an economy.
  9. A mayor must periodically make decision. Correct decisions promote the level of economy. Not correct - lower. If a mayor does not decide a problem in general, an economy falls similarly.
  10. At falling of economy of below certain level, a mayor is automatically driven out from position. System of a bank robbery:
  11. A robber must break up a bank by keypad cracker (if a bank is open, breaking will pass with probability of 100%, with the closed bank chances are 30%.
  12. After breaking of bank, a robber gets all state budget in a case, and must take case to NPC, to laundry money.
  13. A police and SWAT must take away case with money and return in a bank.


Installation

1)Drag’n’drop into “addons” folder.

2)Configurate (Watch video)

  1. Console commands:
  2. spawn_bank
  3. spawn_foodbox
  4. spawn_weaponbox
  5. spawn_badnpc
  6. save_economyentities <uniq_name>


NOTE

  1. config in entities/cst_bankpro/shared.lua


Support

If you have any problems, please make a ticket on SF or contact us on Steam if it is really necessary.

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