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The Crack Factory (drug cooking)

(4)(111)

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Stable1.0.6f

Changelog

  1. Casched colors.
Stable1.0.6

Changelog

  1. Changed all distance checks to disttosqr.
  2. Renamed all global functions to a more unique name.
  3. Renamed key folders to more unique names.
  4. All entities are now automatically added to the f4menu.
  5. Added UI guide boxes to all of the entities, that will guide you through the process.
  6. Casched all text in the guide box.
  7. Added a config option that allow you to translate the guide boxes in to other languages.
  8. Optimized the code a bit, instead of calling similar functions throgh the code, now it calls it from one function.
  9. Removed un-used code.
Stable1.0.5
  1. Sorted a emitter lua error.
Stable1.0.4
  1. Added two new config options.
  2. You can set volume of the microwave and heater in the config now.
  3. Added a missing sound-stop, the heater would continue playing the sound even through the barrel was removed.
  4. Added a config option, so you can sell the crack without the NPC, by pressing E on it.
Stable1.0.3
  1. This update should sort out the npc.
Stable1.0.2
  1. Fixed a lua error caused by the NPC, you can sell crack again now.
  2. Added a feature to the barrel, once you touched the barrel with the bowl 4 times, the pipe kit breaks, so you need to purchase a new pipe kit.
Stable1.0.1
  1. After the first batch, the microwave stops working. Then you don't need to microwave anymore and you can just skip that step (patch that issue)
  2. You could sell empty buckets to the npc, patched that issue.
Stable1.0.0

Initial version.