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Tow Truck Driver Job 2 (Tow Trucks, Fine System, Service Calls, Custom Models)

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Stable2.0.1

UPDATE

  1. Distance to vehicles are now shown in meters instead of units.
  2. Send vehicle entity to client instead of truck model for lighter networking.
  3. Added a few missing translations.
Stable2.0.0

This is the full changelog for this 2.0 release.

CHANGELOG

  1. Fixed a bug where the tow attach weapon was equipped automatically when becoming a tow truck driver.
  2. Replaced all pairs with ipairs.
  3. NPC is no longer no-collide with players.
  4. Removed bubble above NPC head.
  5. Added new 3D2D display above NPC.
  6. Completely redesigned user interface.
  7. Increased view model FOV on tow attachment weapon for better looks.
  8. Added support for multiple tow trucks.
  9. You can now restrict tow trucks to certain teams only.
  10. You can now restrict tow trucks to certain usergroups only.
  11. Enable/disable usergroup restrictions with one simple config CH_TowTruck.Config.UseRequiredUserGroups
  12. Configure usergroups for each tow truck in the tow_trucks_config.lua file.
  13. Configure the rope width for tow truck attachment with CH_TowTruck.Config.RopeWidth
  14. Individual tow trucks can have different length on attachment rope.
  15. Added support for setting the skin of a tow truck (requires the model to have skins)
  16. Added config CH_TowTruck.Config.NotificationTime
  17. Removed some of the old configuration options.
  18. Loop through table of fined vehicles instead of prop_vehicle_jeep.
  19. Replaced depreciated self.Owner with self:GetOwner()
  20. Towers Fine Tablet
  21. Moving too far away from target vehicle will unlink tablet and cancel fine.
  22. Left click on a vehicle with the towers tablet to select it.
  23. Right click while nearby a selected vehicle to place fine.
  24. Reload with the towers tablet to increase fine price.
  25. When you reach the max fine, it will reset to default fine.
  26. User interface shows a variety of information.
  27. Vehicle name.
  28. Vehicle health.
  29. Vehicle horse power.
  30. Vehicle weight.
  31. Vehicle owner.
  32. Vehicle owners wanted status.
  33. Intended fine price.
  34. Confirm fine button.
  35. Tow Truck Service Calls
  36. Call for tow truck service on vehicles.
  37. Use chat command /calltower while aiming on a vehicle.
  38. Notifies towers and shows vehicles on map for tow truck drivers.
  39. Use tow attachment weapon right click to remove tow service call.
  40. When hooked to tow truck, service marker is also removed.
  41. Chat command config CH_TowTruck.Config.CallServiceChatCommand
  42. Reward tow truck drivers for responding to a tow service call
  43. Config option CH_TowTruck.Config.CallServiceRespondReward
  44. Themes
  45. Ability to choose between themes.
  46. Simple to add your own color themes.
  47. Added custom crosshair to tow attachment weapon.
  48. Fixed missing validation check on tow attachment timer.
  49. Changed Distance with DistToSqr.
  50. To tow a vehicle the vehicle must have a valid owner.
  51. Added bLogs support.
  52. Placing fine.
  53. Paying fine.
  54. Start towing vehicle.
  55. Finish towing vehicle.
  56. Removed a single use-case of SetNWInt.
  57. Added color support for tow trucks.
  58. Level System Support
  59. Support for Sublime Levels
  60. Support for Vrondakis Level System
  61. Support for Elite XP System (EXP2)
  62. Support for DarkRP Essentials or Brick's Essentials
  63. Support for GlorifiedLeveling
  64. Give XP when placing a tow fine.
  65. Config option CH_TowTruck.Config.PlaceFineXPAmount
  66. Give XP when successfully towing a vehicle.
  67. Config option CH_TowTruck.Config.TowVehicleXPAmount
  68. Added ability to setup more than one spawn position for the tow trucks.
  69. You can still only have one tow truck NPC, but you can add as many truck spawns as you'd like.
  70. Console command towtruck_addspawnpos
  71. Remove all tow truck spawns with command towtruck_clearallspawns
  72. Updated translations.