PivityGmodStore

Realistic Kidnap System - a simple restraint system

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Stable1.7.2e

Updated tbfy_shared_v2

Stable1.7.2d

Security update

Stable1.7.2c

Fixed error when attempting to put a player in a vehicle with no seats

Stable1.7.2b

Fixed issue for knocking out surrendered players

Stable1.7.2a

Bug fixes

Stable1.7.2

You can now disable attach system and restrict it to world surfaces only

You can now blacklist specific entities

Bug fixes


Config changes:

Added RESTRAINS_EnableAttach

Added RESTRAINS_EnableAttachEntity

Added .AttatchmentBlacklistEntities

Stable1.7.1

Restrained players may now automaticly be unrestrained after X min

Added support for SVMod

Fixed Novacars issue not being able players into cars


Config changes:

Added RESTRAINS_AutoUnrestrainTime

Stable1.7.0e

Updated tbfy_shared_v2

Stable1.7.0d

Fixed issue with permanent weapons from VoidCases

Stable1.7.0c

Fixed SWEPs breaking from last update

Stable1.7.0b

Should now properly store values saved on SWEP entities while restrained (and set it back after unrestrained)

Stable1.7.0

Added Star Wars themed restrains (Thanks to C4sual for creating it, thanks to Daddypippin for paying for the model)

Added Star Wars themed UI to inspection

Added support for LFS vehicles

Optimized code for handling entering/exiting vehicles with handcuffs rightclick

Optimized code for restraining player

+USE is now disabled for surrendered players


Config changes:

Added RESTRAINS_StarWarsRestrains