PivityGmodStore

[V2] Fresh Undercover System - Give your players a reason to RP as police!

(18)(48)

You can always read the reviews or discuss this product

404posted

Did you legit just make the player /jobname or whatever the command is and Change player model lmao

KREEZY - bizzyAuthorposted

No, most HUDs use ply:getDarkRPVar('job')

sleeppyyPurchasedposted

But most overhead HUDS use ply:Team() afaik

KREEZY - bizzyAuthorposted

Play overhea shows the jobs you're undercover as instead of the actual job. The players team Isn't changing, just the model and the job name

sleeppyyPurchasedposted

What about player overheads then? It would show the actual job lol

KREEZY - bizzyAuthorposted

@Pat No, it doesn't @Mikey Howell Thanks ;)

Mikey Howellposted
  1. The UI design is very unique

is this sarcasm

GLWS.

sleeppyyPurchasedposted

Unique UI? How is blur unique lol.

Also does this overwrite Player:Team() cuz if so RIP a lot of scripts

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