When police light will be added?
Notice
If you are looking for support you should instead create a support ticket.
Updated:
Fixed the enter after car exploded if the car is unlocked (hopefully) Added 50 more cars Fixed around 10 car light scripts Other tiny errors
one of the best scripts out there.
I have no idea, its too far for that to be a concern now.
Will we "buyer" of VCMod get VCMOD2 free or a cheaper price?.
I have figured out the problem with the damage system unlock thing, will be fixed in the next update.
I am not when for free or not or how much its gonna cost honestly, so not sure for now.
How much will VCMod 2 cost?
I'm going to go out on a whim and get this because it's on sale. I just hope this goes towards the new VCmod which I've already donated too. Oh and speaking of development on it, if you're looking for any help, I'm sure there wuld be plenty of people willing to help you work on elements of VCmod2 for free, like me... Unless of course you intend to sell that too.
That the people can unlock the car after it gets destroyed on DarkRP? Yeah working on it.
Someone else have problem with the damage system on DarkRP server ?
Sorry, but this does not include a siren system.
VCMod siren system will be released as a separate addon later on.
Can the server owner change the siren to (example) french siren?
Yes, it is heavy in development at this moment.
Loominatiposted
Are we still gonna see VCmod 2? The website doesn't work for me.
Hey, sorry, lights do not support sequences ATM.
And making them would be the same as making a siren system, since this light amount is not preset. Sorry, but I dont think VCMod blinkers will see sequences for blinkers.
Do you think you could make the newer mustangs have the same blinker as the IRL ones? http://www.mustangheaven.com/2011/2013-mustang-gt-sequential-taillights-in-action/
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