Stable1.1.1
- Fixed Snapshoter Lightning Issue for dark maps.
- Adjusted Rimlightning for certain models
- Updated Workshop
Stable1.1.0
- Added deconstruct button to all machine interfaces
- Added config Hive SharedUse, see zpf.config.Hive.SharedUse
- Added config MagnetoChest SharedUse, see zpf.config.MagnetoChest.SharedUse
- Added Scafold Model
- Added config > zpf.config.Workbench.Recovery
- Added config > zpf.config.ProxyProvider.update_interval
- Added MultiTool building function for Machine Items (LeftClick on machine items for easy build / RightClick on machine entity for easy deconstruct)
- Added Transpot amount slider for ItemCannon
- Added Recovery System which saves all the machines the player currently owns on job change/disconnect and adds them to the workbench inventory the next time.
- Added config for ProxyProvider, see zpf.config.ProxyProvider.Update_interval
- Added Snapshoter system to replace DModels with Images to improve performance
- Fixed distance checks on ProxyProviders
- Fixed Pickaxe error on External Resource Entities
- Fixed looped moving sound bug for item on item touch on remove
- Fixed Hive inventory bot duplication glitch, see zpf.config.Hive.LockInventory
- Fixed Item entities not getting cleanup correctly
- Enabled Physgun Pickup for most entities
- Changed Inventory Entity SpawnPos for workbench
- Changed Item Cannons not removing the target anymore if it gets out of distance
- Improved zpf.f.Machine_DropAllItems
- Disabled rank restriction for recovery and research system by default.
- Updated Language Files
- Updated Workshop
Stable1.0.7
- Changed Oil and Plastic Item config to be available at the workbench
Stable1.0.6
- Added Player var on Item OnSpawn function, see zpf_config_items.lua > ZPF_ITEM_AK47
- Fixed Cannon Target not visible on uneven surfaces  Â
- Fixed MultiTool Z grid snapping issue for larger objects
- Fixed custom resource entities not displaying ore name on drill entity.
- Improved MultiTool building function
- Improved Assembler Animation
- Improved Refiner LOD
- Changed default language to english
- Updated Workshop Contentpack
Stable1.0.5
- Added Chinese Translation
- Fixed Owner Check on SWEP mining function
Stable1.0.4
- Fixed Workshop content not getting dowloaded via resource.AddWorkshop
- Reuploaded ContentPack (Faulty gma?)
Stable1.0.3
- Added Polish Translation
- Added Turkish Translation
- Reduced Magneto Chest effect radius
Stable1.0.2
- Fixed Font size according to text length on assembler 2D3D UI
- Fixed swep > Out-of-range value (5.000000) in SendPropFloat 'm_flSpread', clamping.
- Applified UpgradeSound
- Increased Scafolds LOD
- Updated ContentPack
- Added Russian translation
- Added ItemCannon Filter
Stable1.0.1
- Fixed Assembler ClientModel not getting removed OnRemove
- Fixed RPG Shell getting stuck on ItemCannon
- Fixed random looped sound bug when adding items to machines
- Improved Textures for certain models
- Changed certain items so they cant be crafted in the workbench
- Added LOD for certain models
Stable1.0.0
Initial version.