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Zero´s Factory 🚀 (Crafting / Space)

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Stable1.1.1
  1. Fixed Snapshoter Lightning Issue for dark maps.
  2. Adjusted Rimlightning for certain models
  3. Updated Workshop
Stable1.1.0
  1. Added deconstruct button to all machine interfaces
  2. Added config Hive SharedUse, see zpf.config.Hive.SharedUse
  3. Added config MagnetoChest SharedUse, see zpf.config.MagnetoChest.SharedUse
  4. Added Scafold Model
  5. Added config > zpf.config.Workbench.Recovery
  6. Added config > zpf.config.ProxyProvider.update_interval
  7. Added MultiTool building function for Machine Items (LeftClick on machine items for easy build / RightClick on machine entity for easy deconstruct)
  8. Added Transpot amount slider for ItemCannon
  9. Added Recovery System which saves all the machines the player currently owns on job change/disconnect and adds them to the workbench inventory the next time.
  10. Added config for ProxyProvider, see zpf.config.ProxyProvider.Update_interval
  11. Added Snapshoter system to replace DModels with Images to improve performance


  1. Fixed distance checks on ProxyProviders
  2. Fixed Pickaxe error on External Resource Entities
  3. Fixed looped moving sound bug for item on item touch on remove
  4. Fixed Hive inventory bot duplication glitch, see zpf.config.Hive.LockInventory
  5. Fixed Item entities not getting cleanup correctly


  1. Enabled Physgun Pickup for most entities
  2. Changed Inventory Entity SpawnPos for workbench
  3. Changed Item Cannons not removing the target anymore if it gets out of distance
  4. Improved zpf.f.Machine_DropAllItems
  5. Disabled rank restriction for recovery and research system by default.
  6. Updated Language Files
  7. Updated Workshop
Stable1.0.7
  1. Changed Oil and Plastic Item config to be available at the workbench
Stable1.0.6
  1. Added Player var on Item OnSpawn function, see zpf_config_items.lua > ZPF_ITEM_AK47


  1. Fixed Cannon Target not visible on uneven surfaces   
  2. Fixed MultiTool Z grid snapping issue for larger objects
  3. Fixed custom resource entities not displaying ore name on drill entity.


  1. Improved MultiTool building function
  2. Improved Assembler Animation
  3. Improved Refiner LOD


  1. Changed default language to english
  2. Updated Workshop Contentpack



Stable1.0.5
  1. Added Chinese Translation
  2. Fixed Owner Check on SWEP mining function


Stable1.0.4
  1. Fixed Workshop content not getting dowloaded via resource.AddWorkshop
  2. Reuploaded ContentPack (Faulty gma?)
Stable1.0.3
  1. Added Polish Translation
  2. Added Turkish Translation
  3. Reduced Magneto Chest effect radius


Stable1.0.2
  1. Fixed Font size according to text length on assembler 2D3D UI
  2. Fixed swep > Out-of-range value (5.000000) in SendPropFloat 'm_flSpread', clamping.


  1. Applified UpgradeSound
  2. Increased Scafolds LOD
  3. Updated ContentPack


  1. Added Russian translation
  2. Added ItemCannon Filter
Stable1.0.1
  1. Fixed Assembler ClientModel not getting removed OnRemove
  2. Fixed RPG Shell getting stuck on ItemCannon
  3. Fixed random looped sound bug when adding items to machines


  1. Improved Textures for certain models
  2. Changed certain items so they cant be crafted in the workbench
  3. Added LOD for certain models
Stable1.0.0

Initial version.