Stablev1.5.3
BUG FIXES
- Problem with securities of the addon
AFFECTED FILES
- Github files
Stablev1.5.2
BUG FIXES
- Fonts problem when the name was drawed on the seed
AFFECTED FILES
- lua/zgo2/seed/cl_seed_material.lua
Stable1.5.1
- Fixed Marketplace window not being centered if Contract window is visible
- Fixed Contract Issue for MethCrates
- Disabled prop pickup from backpack main config since it also detects prop_jeep entities
Stable1.5.0
- Fixed lua/zgo2/npc/sv_npc.lua:202: attempt to call global 'LocalPlayer' (a nil value)
- Fixed lua/zgo2/backpack/sv_backpack_save.lua:20: attempt to index field 'Save' (a nil value)
Stable1.4.9
- Fixed issue where players who cant sell cargo could request a dropoff point
Stable1.4.8
- Added config option for easier access to the shop spawnlimit > zgo2.config.ShopSpawnLimit
- Added custom hook to overwrite the spawn limit > zgo2.Shop.OverwriteSpawnLimit
- Fixed missing fallback values for pots loading at public setup system. > zgo2.Pot
Stable1.4.7
- Fixed function delay inside zgo2.JarCrate.OnStartTouch
- Fixed Joint sv_joint.lua:281: attempt to call method 'SetWeedID' (a nil value)
- Fixed bricks_server/itemtypes/zgo2_jar.lua:5: attempt to call method 'GetWeedID' (a nil value)
- Fixed bricks_server/itemtypes/zgo2_seed.lua:29: attempt to index local 'itemData' (a nil value)
- Changed Bricks Inventory weed items to requiere ALT+E for pickup
Stable1.4.6
- Added custom hook to overwrite who can buy what item with the shop tablet > sh_zgo2_hooks.lua > zgo2.Shop.CanBuy
- Fixed itemstore drop function entity valid check
Stable1.4.5
- Added config option to drop the backpack on death > zgo2.config.Backpack.DropOnDeath
- Added config option to despawn the dropped backpack > zgo2.config.Backpack.DespawnTime
- Added zmlab2 meth entities to sniffer swep
- Added zmlab2 meth entities to backpack swep
Stable1.4.1
- Added custom hook > zgo2.Backpack.AllowPickup
- Added config option to define what entities can be picked up > zgo2.config.Backpack.Allowed
- Added config option to save/load the backpack > zgo2.config.Backpack.Save
- Added config option to disable the entity place check for the tablet swep > zgo2.config.Shop.PlaceOnEntity
- Fixed zgo2.SeedLibary.Load ignoring seed validation check
- Updated French Translation
- Updated Translation files
- Reworked Backpack System
- Marketplace transfers are now globaly visible on the marketplace worldmap
Stable1.4.0
- Added Seed Libary Entity / Config > zgo2.config.SeedLibary
- Added custom hook > zgo2.SplicedPlant.PreventDeletion
- Added debug command to spawn weed seeds > zgo2_spawn_seed
- Fixed missing entities classes for pocket blacklist
- Fixed tablet swep pointer system staying active after weapon switch
- Fixed Pump output connection count check
- Updated translation files
- Updated contentpack
Stable1.3.7
- Added Randomize Color button for weed plant editor to only randomize the color values of a plant
- Fixed Dryline error which gets caused by the model not returning a valid bone id in certain situations
- Fixed a usability issue where the dryline would not tell you that you dont have enough money and just silently fails
- Updated Language files
- Updated Libary
- Replaced RPExtraTeams with team.GetAllTeams() for creating Job/Team restrictions inside the editors
- Duplicated config data will now have a "_Copy" attached to its name to improve usability