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Zero´s GrowOP 2 🪴 (Weed Script)

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Stablev1.5.3

BUG FIXES

  1. Problem with securities of the addon

AFFECTED FILES

  1. Github files
Stablev1.5.2

BUG FIXES

  1. Fonts problem when the name was drawed on the seed

AFFECTED FILES

  1. lua/zgo2/seed/cl_seed_material.lua
Stable1.5.1
  1. Fixed Marketplace window not being centered if Contract window is visible
  2. Fixed Contract Issue for MethCrates
  3. Disabled prop pickup from backpack main config since it also detects prop_jeep entities
Stable1.5.0
  1. Fixed lua/zgo2/npc/sv_npc.lua:202: attempt to call global 'LocalPlayer' (a nil value)
  2. Fixed lua/zgo2/backpack/sv_backpack_save.lua:20: attempt to index field 'Save' (a nil value)
Stable1.4.9
  1. Fixed issue where players who cant sell cargo could request a dropoff point
Stable1.4.8
  1. Added config option for easier access to the shop spawnlimit > zgo2.config.ShopSpawnLimit
  2. Added custom hook to overwrite the spawn limit > zgo2.Shop.OverwriteSpawnLimit
  3. Fixed missing fallback values for pots loading at public setup system. > zgo2.Pot
Stable1.4.7
  1. Fixed function delay inside zgo2.JarCrate.OnStartTouch
  2. Fixed Joint sv_joint.lua:281: attempt to call method 'SetWeedID' (a nil value)
  3. Fixed bricks_server/itemtypes/zgo2_jar.lua:5: attempt to call method 'GetWeedID' (a nil value)
  4. Fixed bricks_server/itemtypes/zgo2_seed.lua:29: attempt to index local 'itemData' (a nil value)
  5. Changed Bricks Inventory weed items to requiere ALT+E for pickup
Stable1.4.6
  1. Added custom hook to overwrite who can buy what item with the shop tablet > sh_zgo2_hooks.lua > zgo2.Shop.CanBuy
  2. Fixed itemstore drop function entity valid check
Stable1.4.5
  1. Added config option to drop the backpack on death > zgo2.config.Backpack.DropOnDeath
  2. Added config option to despawn the dropped backpack > zgo2.config.Backpack.DespawnTime
  3. Added zmlab2 meth entities to sniffer swep
  4. Added zmlab2 meth entities to backpack swep
Stable1.4.1
  1. Added custom hook > zgo2.Backpack.AllowPickup
  2. Added config option to define what entities can be picked up > zgo2.config.Backpack.Allowed
  3. Added config option to save/load the backpack > zgo2.config.Backpack.Save
  4. Added config option to disable the entity place check for the tablet swep > zgo2.config.Shop.PlaceOnEntity
  5. Fixed zgo2.SeedLibary.Load ignoring seed validation check
  6. Updated French Translation
  7. Updated Translation files
  8. Reworked Backpack System
  9. Marketplace transfers are now globaly visible on the marketplace worldmap
Stable1.4.0
  1. Added Seed Libary Entity / Config > zgo2.config.SeedLibary
  2. Added custom hook > zgo2.SplicedPlant.PreventDeletion
  3. Added debug command to spawn weed seeds > zgo2_spawn_seed
  4. Fixed missing entities classes for pocket blacklist
  5. Fixed tablet swep pointer system staying active after weapon switch
  6. Fixed Pump output connection count check
  7. Updated translation files
  8. Updated contentpack
Stable1.3.7
  1. Added Randomize Color button for weed plant editor to only randomize the color values of a plant
  2. Fixed Dryline error which gets caused by the model not returning a valid bone id in certain situations
  3. Fixed a usability issue where the dryline would not tell you that you dont have enough money and just silently fails
  4. Updated Language files
  5. Updated Libary
  6. Replaced RPExtraTeams with team.GetAllTeams() for creating Job/Team restrictions inside the editors
  7. Duplicated config data will now have a "_Copy" attached to its name to improve usability