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Zero´s LuminaFX 🎚️ (NightClub Script)

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Stable2.3.1
  1. Added sound effect for fog machine
  2. Fixed server convar error on client admin setting
Stable2.3.0
  1. Added Machine Switche
  2. Added drunkeffect for drinks
  3. Added Client Machine Catch function at Controller_RequestLightshow
  4. Added admin setting to disable LightShow spawn on mapload
  5. Added Config option to cap money storage on controller entity (see zld.config.Nightclub.money_cap)
  6. Added Italien Translation provided by https://www.gmodstore.com/users/76561198090711437


  1. Fixed lightshow controller trying to connect itself to early to bar counter after spawn
  2. Reduced default machine wearing a bit
  3. Cached static Vector / Angles vars
  4. Moved config file to top layer for easier access
  5. Updated Workshop
Stable2.2.0
  1. Added zld.config.Jobs for easier access
  2. Changed Radio Streams config because Shoutcast might be broken / down
  3. Changed File loader


Stable2.1.5
  1. Added Hook zld_OnPlayerDrinkConsumption
  2. Added Bar entities to global save function


  1. Fixed BarMixer Ingredient Offset Bug
Stable2.1.4
  1. Fixed Client error caused by the Bar Mixer entity trying to remove nil dermadata on entity deletion
  2. Fixed Client Controller linkedmachines being nil in some situations
Stable2.1.3
  1. Fixed zld.f.Builder_ChangeRotation missing Owner Check
  2. Fixed zld.f.Builder_ChangeRotation to store roation value
  3. Fixed player being able to keep pushing last Bar drink ingredient before shaking the drink
  4. Fixed BarDrinks Clientmodels height position offset
  5. Removed zld.config.Nightclub.bar.spawn_drink and replaced with a SwitchButton on the Bar Entity itself
  6. Updated Workshop Contentpack
Stable2.1.2
  1. Fixed Bar Counter Entity not correctly connecting to Controller Entity after spawn if spawned from F4 Menu
Stable2.1.1
  1. Fixed Bar Counter Clientside Drinks being offset a bit
Stable2.1.0
  1. Added Bar Feature to Make/Sell drinks to the Crowd
  2. Added Sell function for builder swep (RightClick)
  3. Fixed Controller Damage function error
  4. Updated Workshop ContentPack
  5. Updated Language Files
Stable2.0.5
  1. Fixed missing Popularity var at zld.f.Nightclub_Check
Stable2.0.4
  1. Added Crowd Sound effects
  2. Added Crowd Volume in SFX Client Settings


  1. Fixed zld_scafold_09 entity not getting removed on job change
  2. Fixed Popularity Update on Radio Change


  1. Updated Translations
  2. Changed zld.config.AnimationGroups
Stable2.0.3
  1. Fixed Client Crowd Timer getting created even if zld.config.Nightclub.enabled == false
  2. Fixed broken Scafold Entity Damage function.