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Zero´s MasterChef 🔪 (Cooking Script)

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Stable1.2.4
  1. Fixed issue where open orders would not get closed if the ordertable got removed
  2. Fixed issue where incorrect items could be thrown on to the dishtable
  3. Included translations entrys for all default items
Stable1.2.3
  1. Fixed lua/itemstore/items/zmc_item.lua:92: attempt to index global 'dat'
Stable1.2.2
  1. Added option in dish editor to set a custom price for dishes
  2. Changed fileloader default print (Can be changed via DebugPrint)
  3. Disabled zclib.Data.Save at zmc.Modules.Load() to prevent data loss on lua refresh
Stable1.2.1
  1. Fixed Dish Module loader overwriting dish config savefile.
  2. Removed obsolete debug print for machine name


Stable1.2.0
  1. Added ordertable button to disable npc customers
  2. Added german translation
  3. Added system for normal players (none cooks) to order food at the ordertable
  4. Added custom hook zmc_OnDishSoldToPlayer (see zmcook/util/sh_hooks.lua)
  5. Added config option to set a order limit for player (zmc.config.Order.player_order_limit)
  6. Added Client convar to disable Dish HUD
  7. Added Client convar to disable Item HUD
  8. Fixed Dishtable whitelist check using wrong DishID
  9. Moved DishWhitelist from Customertable to Ordertable
  10. Changed ordertable button to toggle open state
  11. Changed ordertable button to allow custom orders
  12. Changed washtable to be useable by everyone
  13. Updated Contentpack
  14. Updated zcLib
  15. Updated Translation files


Stable1.1.0
  1. Added config option to allow normal players to change the customertable whitelist (zmc.config.CustomerTable.edit_whitelist_admin_only)
Stable1.0.9
  1. Fixed lua/zmcook/dishtable/sh_dishtable.lua:8: attempt to index local 'DishData' (a nil value)
  2. Removed zmc.Dishtable.CookMenu call from cook button at lua/zmcook/dishtable/cl_dishtable_vgui.lua
Stable1.0.8
  1. Added config option to delay certain net messages at sh_main_config.lua (zmc.config.NetDelay)
  2. Fixed loading issue for items/dishes added via the module system
Stable1.0.7
  1. Added Polish Translation
  2. Added ForceClipping check for zmc.Dish.DrawFoodItems
  3. Fixed XeninInventory ItemConfig IsRotten var at ITEM:GetName
Stable1.0.6
  1. Added Buildkit Entity
  2. Added custom hook (zmc_Buildkit_GetItemLimit)
  3. Added config option zmc.config.Medieval
  4. Fixed zmc.vgui.Slot breaking zmc.Inventory.VGUI when loading empty slots
  5. Updated zeros libary
  6. Updated Contentpack
  7. Uploaded Medieval Contentpack > https://steamcommunity.com/sharedfiles/filedetails/?id=2610123013


Stable1.0.5
  1. Added Chinese translation
  2. Fixed Customer eating sound
  3. Fixed French Translation Typo
  4. Fixed Worktable Interaction bug for items with both cut and knead components
  5. Fixed Inventory CanPickUp check so entities only allow needed items
  6. Fixed Dishtable bug where items added via the trow function would not trigger the FinishDish function
  7. Fixed entities bought from the f4 menu dont have a owner assigned
  8. Updated zclib lua libary
Stable1.0.4
  1. Added Spanish Translation
  2. Added Washtable Entity and config (zmc.config.Washtable)
  3. Added DarkRP F4 Menu Entity code > lua\darkrp_modules\zmc\sh_zmc_darkrp.lua
  4. Fixed Ordertable toggle restriction being "admin only" instead of "job only"
  5. Updated Contentpack