Fixed TransportCrate Collect Bug Fixed DropOffPoint Nil DeliverGuy Bug
Fixed Palette Bug
Added Swep for methbag extraction Added Palette for Mass Transport of crates Added Turkish Translation Made Entitys Destroyable Fixed ClientAnimBug on Mehtbuyer Fixed Dropoff point Loop Break
Fixed Player.zmlab_meth nil bug Fixed Player Team Name bug
Changed valid check for victim.zmlab_meth
Fixed conflict with multiple meth scripts installed
Added libgmodstore support Added meth consumable / See config Optimization fixes
Client Animation Hotfix
Added zmlab.config.TransportCrate_FullCollide Now you can set if the TransportCrate should collide with everything
Added methbuyer animation config idle, sell This now plays random animation for sell and idle pose, you can change the animation names for what your model should animate(You must be sure the model you choose as Methbuyer has the defined animations)
Fixed FilterEffect bugs
Performance Update Added Clientside Animations Added zmlab.config.Combiner_PumpAmount
Added Option do disable smooth animation in the config Added Option do collect meth from transport crate no matter if its full or not
Fixed Aluminium Particle Effect, Unkown Render error
Fixed server zmlab_player Error