Stable3.2.4
- Fixed rank typo inside sv_shop.lua
Stable3.2.3
- Added custom checker function for shop item config > check = function(ply) end
- Updated sv_shop.lua / cl_shop_vgui.lua
Stable3.2.2
- Added config option to allow players to open the shop via chat command > zpn.config.ShopCommand
- Updated french translation
Stable3.2.1
- Fixed issue where players could not see masks equipt pre join.
Stable3.2.0
- Added Mask System
- Added 4 new Shop Items (Spooky Masks)
- Added Generic Mask config > zpn.config.Mask
- Added Item Mask config > lua/sh_zpn_config_mask.lua
- Added custom hooks for when the player equips a mask > lua/zevent/util/sv_hooks.lua
- Updated workshop contentpack
- Updated Libary
- Updated translation files
- Updated main config
- Updated shop config
- The 10th place of the scoreboard will now display the localplayers score if he is not already in the top 10.
Stable3.1.0
- Added lua code as shop prizetype, see Lua Examble at > sh_zpn_config_shop.lua
- Added config option to print the boss notifys inside the player chatbox > zpn.config.Boss.Notify.chatprint
- Updated toolgun interface
- Changed pumpkinspawner being less conservative when trying to find/choose a valid/empty spawnpos
Stable3.0.8
- Added PyroCoin reward type
- Candy entities can now also be collected via use
Stable3.0.7
- Removed ShouldCollide hook
Stable3.0.6
- Added debug print var for file loader
Stable3.0.5
- Changed Pumpkin Ghost var name from .Ghost to .zpn_Ghost to prevent conflicts with other scripts
Stable3.0.4
- Fixed zpn.GlobalScoreList to not store players with 0 points
Stable3.0.3
- Fixed Boss HUD being drawn underneath certain foliage
- Fixed Pumpkin smash issue where it would try to give none player objects pumpkin points
- Changed zpn.data.Save to only save relevant data and remove data file otherwhise