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Zero´s Vendingmachines 🥫 (Shop Script) [Re:Coded]

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Stable2.1.0
  1. Added Preset system to save / load public vendingmachine setup
  2. Added module for default darkrp weapons to overwrite displayed name
  3. Fixed missing valid check for zvm_vendingmachine_mirror
  4. Optimized machine files
  5. Updated ZerosFactory Module
  6. Updated language files
  7. Changed fileloader default print (Can be changed via DebugPrint)
  8. Changed fileloader init time
Stable2.0.9
  1. Updated pizzamaker module
  2. Fixed easyskin zvm_ModifyProductDataOnPurchase hook identifier
  3. Fixed genlab module flask icons instead of model
Stable2.0.8
Stable2.0.7
  1. Added module for Fantasy RP Food
Stable2.0.6
  1. Fixed deprecated genlab functions inside the genlab module file.
Stable2.0.5
  1. Fixed AppearanceChanger interface breaking due invalid color table when trying to change the same item multiple times.
Stable2.0.4
  1. Fixed issue where the zvm data folder was not correctly created for first time setups.
Stable2.0.3
  1. Fixed PostDrawOpaqueRenderables hook to render the machine interface correctly on certain maps with 2d skyboxes
  2. Decreased loading delay
Stable2.0.2
  1. Added Save button on machine config interface
  2. Fixed Rank/Job check to react correctly to ItemData made pre 2.0.0
  3. Fixed ItemIDs for products added pre 2.0.0
  4. Fixed obsolete debug print
  5. Fixed desynch issue for items which got removed
Stable2.0.1
  1. Fixed invalid data var at lua/zvm_modules/sh_easyskin.lua:67: attempt to index global 'itemdata' (a nil value)
  2. Fixed IsValid check for skin_object at zvm.EasySkins.AddItem
  3. Fixed ItemData class check for easyskin at zvm_AddItemBlock
Stable2.0.0

Important, This update requieres existing vendingmachines to be replaced / filled to work correctly!

  1. Added functions to switch between product pages
  2. Added function to change item order
  3. Added custom product thumbnail render system to correctly reflect the state of the object (color,material,bgs,skins)
  4. Added Masterchef module
  5. Added PumpkingNight module
  6. Added Goldwasher module
  7. Added new vending machine skin
  8. Integrated zclib
  9. Increased Item limit per machine from 12 to 48 (Can be changed in the config but dont go crazy)
  10. Updated all Modules
  11. Updated contentpack
  12. Fixed pyrocrafter1 module global skin
  13. Fixed zvm_customweapons_add wrong nil check
  14. Fixed 2d3d Paint function to be unique


Stable1.5.8
  1. Added config option zvm.config.CleanUp_OnTeamChange