Job: Gmod player model
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Description
Looking for an experienced 3D character artist to model, texture, rig, and port a custom playermodel into Garry's Mod based on a provided 2D concept reference image.
The scope includes creating the 3D base mesh from scratch, applying accurate textures, UV unwrapping, and properly rigging it to work seamlessly in GMod as a fully functional playermodel (.mdl file)
So if you are interested kindly drop your portfolio and discord username so that I can give you all the details.
My diss cord: renderstate