Stable1.0.4
Updated 2015-02-24 16:35
- When tied to an entity, the hook is now properly parented
- Added server-side hooks:
- OnHandcuffed Arguments: Player, CuffedPlayer, Handcuffs Called when Player handcuffs CuffedPlayer.
- OnHandcuffBreak Arguments: CuffedPlayer, Handcuffs, Friend Called when CuffedPlayer breaks out. Optional Friend player argument when freed by another player.
- OnHandcuffGag Arguments: Player, GaggedPlayer, Handcuffs Called when Player gags GaggedPlayer.
- OnHandcuffUnGag Arguments: Player, UnaggedPlayer, Handcuffs Called when Player ungags UngaggedPlayer.
- OnHandcuffBindfold Arguments: Player, BlindPlayer, Handcuffs Called when Player blinds BlindPlayer.
- OnHandcuffUnBindfold Arguments: Player, UnBlindPlayer, Handcuffs Called when Player unblinds UnBlindPlayer.
- OnHandcuffStartDragging Arguments: Player, DraggedPlayer, Handcuffs Called when Player drags DraggedPlayer.
- OnHandcuffStopDragging Arguments: Player, DraggedPlayer, Handcuffs Called when Player stops dragging DraggedPlayer.
- OnHandcuffTied Arguments: Player, TiedPlayer, Handcuffs, HookEnt Called when Player ties TiedPlayer.
- OnHandcuffUnTied Arguments: Player, TiedPlayer, Handcuffs, HookEnt Called when Player stops dragging TiedPlayer.