Stable1.2.15
* Minor code cleanup
* Removed magic strings and inline UI text. Binds and translations can now easily be configured in the shared autorun Lua file.
Stable1.2.14
Fixed an issue preventing `CuffUnbreakable` from applying.
Stable1.2.13
Added `SWEP.CuffUnbreakable` setting for weapon files.
Stable1.2.12
Optimisations in the PhysgunPickup hook.
Stable1.2.11
Improved cleanup optimisation.
Stable1.2.10
- Added text when multiple-use restraints are on cooldown.
Stable1.2.9
Updated 2017-10-16 17:07
- Added
SWEP.CuffsCanArrestandSWEP.CuffsCanAutoArrestvariables to fine-tune which restraints affect arrests. Has no effect whencuffs_restrictarrestandcuffs_autoarrestare disabled, respectively. - [DarkRP] Arrest and Unarrest batons now have priority over gagging a restrained player, when the option is available.
Stable1.2.8
Updated 2017-01-17 13:23
- Fixed spectators interacting with restrained players.
Stable1.2.7
Updated 2017-01-15
- Fixed a Lua error.
Stable1.2.6
Updated 2017-01-05 15:15
- Improved server-side performance.
Stable1.2.5
Updated 2016-07-05 12:14
- Added convar cuffs_restrictvehicle [Def 0] Prevent restrained users entering vehicles.
Stable1.2.4
Updated 2016-05-30
- Fixed an optimisation issue.