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Cuffs - Handcuffs and Restraints

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Stable1.2.9

Updated 2017-10-16 17:07

  1. Added SWEP.CuffsCanArrest and SWEP.CuffsCanAutoArrest variables to fine-tune which restraints affect arrests. Has no effect when cuffs_restrictarrest and cuffs_autoarrest are disabled, respectively.
  2. [DarkRP] Arrest and Unarrest batons now have priority over gagging a restrained player, when the option is available.